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Hi, I posted this on advanced users then found this group.
I'd like some pointers as to the how the jitter code works in POVRAY.
Doing a search using "jitter" on the source code dis not reveal a class
that performs the jitter algorithm.
What I would like to find out is what piece(s) of code perform a randomizing
operation on the output rendered and it sounds like there is a jitter
algorithm that does this. More specifically, I want to understand what the
inputs to the algorithm are: like (x,y,z) vertex coordinates or screen
cordinates, vectors etc. Can someone point me at the class(es) involved?
thanks.
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