POV-Ray-3.6.1
I am interested in expanding the range of scales that POV-Ray can use. I'm
animating a fly-in from the edge of the galaxy (~10e23m) to my house
One problem is that large spheres get classified as "infinite", even though
they occupy a very small view angle. The subsequent render is painfully
slow. It looks like increasing CRITICAL_LENGTH and BOUND_HUGE should help,
though I'm still seeing hordes of infinite objects afterwards.
Are the current values for CRITICAL_LENGTH and BOUND_HUGE at some calculated
maximum, or did they just get pegged at "big enough for any sane use"?
-Eric
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