POV-Ray : Newsgroups : povray.programming : fresnel diffraction effect Server Time
23 Dec 2024 07:20:56 EST (-0500)
  fresnel diffraction effect (Message 1 to 5 of 5)  
From: davidafisher
Subject: fresnel diffraction effect
Date: 12 Jan 2003 21:10:02
Message: <web.3e221f157b2024c5ea8d77930@news.povray.org>
I'm passing light from a single light source through a gap that really
isn't narrow but I'm getting a diffraction grating effect (light and dark
striations) - which I don't want. Is there some settings in the ambient,
diffuse, etc. that would reduce/elliminate this effect?


Post a reply to this message

From: Christopher James Huff
Subject: Re: fresnel diffraction effect
Date: 12 Jan 2003 22:09:26
Message: <cjameshuff-45CD00.21585712012003@netplex.aussie.org>
In article <web.3e221f157b2024c5ea8d77930@news.povray.org>,
 "davidafisher" <dav### [at] attbicom> wrote:

> I'm passing light from a single light source through a gap that really
> isn't narrow but I'm getting a diffraction grating effect (light and dark
> striations) - which I don't want. Is there some settings in the ambient,
> diffuse, etc. that would reduce/elliminate this effect?

You are not getting a diffraction effect, it is something else. Put 
simply, diffraction is a very complex effect to simulate, POV does not 
even try.
My best guess is that you are somehow getting a coincident surface 
effect, or are doing something else that causes precision errors. I 
can't say more without more details.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


Post a reply to this message

From: Slime
Subject: Re: fresnel diffraction effect
Date: 12 Jan 2003 22:26:48
Message: <3e2231f8$1@news.povray.org>
> I'm passing light from a single light source through a gap that really
> isn't narrow but I'm getting a diffraction grating effect (light and dark
> striations) - which I don't want. Is there some settings in the ambient,
> diffuse, etc. that would reduce/elliminate this effect?


Is this an area light? If so, you'll need to increase its resolution.
Probably by a lot.

 - Slime
[ http://www.slimeland.com/ ]


Post a reply to this message

From: John VanSickle
Subject: Re: fresnel diffraction effect
Date: 15 Jan 2003 14:09:20
Message: <3E25B1E6.C58D58F0@hotmail.com>
Slime wrote:
> 
> Is this an area light? If so, you'll need to increase its resolution.
> Probably by a lot.

I have noticed that adding jitter to an area light, with anti-aliasing,
will do just as much smoothing as increasing the number of lights in
the area light.

Regards,
John


Post a reply to this message

From: Thorsten Froehlich
Subject: Re: fresnel diffraction effect
Date: 15 Jan 2003 17:14:15
Message: <3e25dd37$1@news.povray.org>
In article <web.3e221f157b2024c5ea8d77930@news.povray.org> , "davidafisher"
<dav### [at] attbicom> wrote:

> I'm passing light from a single light source through a gap that really
> isn't narrow but I'm getting a diffraction grating effect (light and dark
> striations) - which I don't want. Is there some settings in the ambient,
> diffuse, etc. that would reduce/elliminate this effect?

Please note that this is the wrong group for your question.  Please read the
messages in the  povray.announce.frequently-asked-questions group, in
particular the "Welcome To The POV-Ray News Groups" message.  Your question
would fit in povray.newusers.

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.