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Hello, what C++ version does the POV-Ray community want to target for
the future? I see POV_CPP11_SUPPORTED that as far as I were able to
understand is only used to define POVMS_NULLPTR, but older compilers are
supported too anyway.
Is there any reason to continue to support compilers older than C++11?
If we could just assume C++11 (or better, C++17) several sections of the
code could be rewritten to take advantage of new features of the
anguage. For example, I'd start with using constexpr instead of #define
in a lot of cases; kinda of a low hanging fruit, but type checking for
constants is in my opinion worth having in the 2020's.
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On 18/12/2021 05:31, Alessio Sangalli wrote:
> Hello, what C++ version does the POV-Ray community want to target for
> the future? I see POV_CPP11_SUPPORTED that as far as I were able to
> understand is only used to define POVMS_NULLPTR, but older compilers are
> supported too anyway.
>
> Is there any reason to continue to support compilers older than C++11?
> If we could just assume C++11 (or better, C++17) several sections of the
> code could be rewritten to take advantage of new features of the
> anguage. For example, I'd start with using constexpr instead of #define
> in a lot of cases; kinda of a low hanging fruit, but type checking for
> constants is in my opinion worth having in the 2020's.
This is a question best answered by Christoph Lipka, however I'll add my
(informal) opinion, and that is with 4.0 we're quite open to changes
like this. The main constraint (if it is even a constraint) is the
availability of free, quality compilers that meet the C++11 or C++17
standards on all the platforms that we target.
-- Chris
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