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For the record, I have not been able to find the
.../windows/pvdisplay.cpp file
in the 3.6 source, but at this point, I doubt if it would be any help. I
played
around with some of the files, but ran into Internet Explorer version error.
when I tried compiling them. Information on the internet from about 10 years
ago didn't help me to correct them. But I'm sure that individual code
would not
compile anyway. I think I have exhausted that approach. I may later try to
describe the kind of feature I would like to see added to Pov-Ray and
submit it for consideration. But first I need to play around and see if
Pov-Ray
already has what I want.
David
clipka wrote:
> If you want to find out how POV-Ray for Windows does the thing, the point to
> start your excursion is probably the .../windows/pvdisplay.cpp file.
>
>
>
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