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Greetings.
My suggestion to all POV-Ray developers: the render window should be
featuring a selection lasso rather than the conventional selection
rectangle. That would make it possible to limit a new selection rendering to
only the areas really needed, while the conventional selection rectangle
might very often contain areas not desired to render again (as rendering
unimportant areas slows down unneccessarily).
Sincerely,
Sven
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Sven Littkowski wrote:
> My suggestion to all POV-Ray developers: the render window should be
> featuring a selection lasso rather than the conventional selection
> rectangle. That would make it possible to limit a new selection rendering to
> only the areas really needed, while the conventional selection rectangle
> might very often contain areas not desired to render again (as rendering
> unimportant areas slows down unneccessarily).
This is the wrong group for this suggestion. This group is for discussion
of the POV-Ray source code, not the features of POV-Ray and not for making
feature suggestions. Questions and feature requests about using POV-Ray
should be asked/made in either povray.general or povray.newusers.
Thorsten, POV-Team
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Thanks, Thorsten,
I am starting this topic there. Is it possible for you to delete this thread
here (in this sub group)?
Sincerely,
Sven
"Thorsten Froehlich" <tho### [at] trfde> schrieb im Newsbeitrag
news:44567752$1@news.povray.org...
> Sven Littkowski wrote:
>> My suggestion to all POV-Ray developers: the render window should be
>> featuring a selection lasso rather than the conventional selection
>> rectangle. That would make it possible to limit a new selection rendering
>> to only the areas really needed, while the conventional selection
>> rectangle might very often contain areas not desired to render again (as
>> rendering unimportant areas slows down unneccessarily).
>
> This is the wrong group for this suggestion. This group is for discussion
> of the POV-Ray source code, not the features of POV-Ray and not for making
> feature suggestions. Questions and feature requests about using POV-Ray
> should be asked/made in either povray.general or povray.newusers.
>
> Thorsten, POV-Team
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