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Greetings!
Having just read the POV-Ray FAQ (http://tag.povray.org/povQandT), I just
recognize the more an urgent need that now finally it is time to develop a
file converter. Maybe, the best would be to use POV-Ray itself to export due
the "Turing-Strength" (read the FAQ about it) of its scene language.
Herewith I want to suggest to the entire POV-Ray community to develop such a
conversation add-on or tool. This is a call to all programmers in our
middle.
It would be fine to see POV-Ray 3D models in DirectX and many other
programs!
Greetings,
Sven
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Sven Littkowski <sve### [at] jamaica-focuscom> wrote:
> Herewith I want to suggest to the entire POV-Ray community to develop such a
> conversation add-on or tool. This is a call to all programmers in our
> middle.
It has been suggested and somewhat attempted over half a decade ago
already.
The task is not trivial. The marching triangles algorithm is probably
the best approach, but it's not trivial to implement.
--
- Warp
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On Sun, 30 Apr 2006 20:23:29 +0200, "Sven Littkowski"
<sve### [at] jamaica-focuscom> wrote:
just look here for a try: http://www.tb-software.com/download.html
(POB SDK + POV-Ray modifications to export to pob)
If you have more questions just give me mail.
-tb
>Greetings!
>
>Having just read the POV-Ray FAQ (http://tag.povray.org/povQandT), I just
>recognize the more an urgent need that now finally it is time to develop a
>file converter. Maybe, the best would be to use POV-Ray itself to export due
>the "Turing-Strength" (read the FAQ about it) of its scene language.
>
>Herewith I want to suggest to the entire POV-Ray community to develop such a
>conversation add-on or tool. This is a call to all programmers in our
>middle.
>
>It would be fine to see POV-Ray 3D models in DirectX and many other
>programs!
>
>Greetings,
>
>Sven
>
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Thanks, Thomas!
I am checking it out within the next minutes. More later.
Greetings,
Sven
"Thomas Baier" <NOS### [at] stmuccom> schrieb im Newsbeitrag
news:drmc52l60bnvj3dl19vnd2q1oeq09r30f0@4ax.com...
> On Sun, 30 Apr 2006 20:23:29 +0200, "Sven Littkowski"
> <sve### [at] jamaica-focuscom> wrote:
>
> just look here for a try: http://www.tb-software.com/download.html
> (POB SDK + POV-Ray modifications to export to pob)
>
> If you have more questions just give me mail.
>
> -tb
>
>>Greetings!
>>
>>Having just read the POV-Ray FAQ (http://tag.povray.org/povQandT), I just
>>recognize the more an urgent need that now finally it is time to develop a
>>file converter. Maybe, the best would be to use POV-Ray itself to export
>>due
>>the "Turing-Strength" (read the FAQ about it) of its scene language.
>>
>>Herewith I want to suggest to the entire POV-Ray community to develop such
>>a
>>conversation add-on or tool. This is a call to all programmers in our
>>middle.
>>
>>It would be fine to see POV-Ray 3D models in DirectX and many other
>>programs!
>>
>>Greetings,
>>
>>Sven
>>
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