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Thorsten Froehlich wrote:
> In article <40c304ac@news.povray.org> , "IkA" <ixis.yandex.ru> wrote:
>
>> A code:
>
> What is this about???
>
It took me one second to see that this is a bug report. So people like
Thorsten should figure out in approximately 0.1 seconds :)
The crash is in
void Post_Tnormal (TNORMAL *Tnormal) (normal.cpp):
case NORMAL_TYPE:
--> Map->Blend_Map_Entries[i].Vals.Tnormal->Flags |=
(Tnormal->Flags & DONT_SCALE_BUMPS_FLAG);
with i=2, Map->Number_Of_Entries=3 and ...Tnormal=NULL.
The problem probably begins in express.cpp, Parse_Blend_List(), near
the end (line 2680):
case NORMAL_TYPE:
Temp_Ent[i].Vals.Tnormal=Copy_Tnormal(Default_Texture->Tnormal);
break;
Copy_Tnormal will return NULL because Default_Texture->Tnormal is NULL.
Then, in Post_Tnormal it's a classical NULL pointer deref.
Using if(Map->Blend_Map_Entries[i].Vals.Tnormal!=NULL) in the
case NORMAL_TYPE in Post_Tnormal() will make the test scene trace
successfully but I doubt that this is a good solution.
Instead, using
case NORMAL_TYPE:
Temp_Ent[i].Vals.Tnormal=Copy_Tnormal(Default_Texture->Tnormal);
--> if(!Temp_Ent[i].Vals.Tnormal) Count=i;
break;
in Parse_Blend_List(), will also make the crash go away. This, however,
means that Parse_Blend_List() no longer guarantees that the number
of entries is equal to the Count argument.
Just my 10 minute bug analysis (so no warranty for anything)...
Somebody with a bit more clue about that portion of the code should have
a look at this.
Cheers,
Wolfgang
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In article <40c60d10@news.povray.org> , Wolfgang Wieser <wwi### [at] gmxde>
wrote:
>> What is this about???
>>
> It took me one second to see that this is a bug report.
In p.b.i??? With no further information whatsoever included? Could just be
the scene does not render as expected, or a million other things. We have
bug reporting guidelines for a reason...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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Thorsten Froehlich wrote:
> In article <40c60d10@news.povray.org> , Wolfgang Wieser <wwi### [at] gmxde>
> wrote:
>
>>> What is this about???
>>>
>> It took me one second to see that this is a bug report.
>
> In p.b.i??? With no further information whatsoever included? Could just
> be
> the scene does not render as expected, or a million other things. We have
> bug reporting guidelines for a reason...
>
I did not say that this was a shining example of a bug report.
But never underestimate the power of the... subject line ;)
Wolfgang
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In article <40c82fee@news.povray.org> , Wolfgang Wieser <wwi### [at] gmxde>
wrote:
> I did not say that this was a shining example of a bug report.
> But never underestimate the power of the... subject line ;)
And the incorrect information in it - remember that many users report
POV-Ray error messages as "crash" <sigh>
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
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