The first flag is unused and should have been removed from the code.
-Nathan
"Slime" <slm### [at] slimelandcom> wrote...
> Are these two flags in objects.h *supposed* to be set to the same value?
>
> ...
> #define NO_GLOBAL_LIGHTS_SET_FLAG 0x0040000L /* Object doesn't receive
light
> from global lights explicitly set in scene file */
> /* Photon-related flags */
> #define PH_TARGET_FLAG 0x0040000L /* object receives photons */
> ...
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>
Post a reply to this message
|