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Hi everybody
i search 3D algorythms to make a 3Dmodeler and a simply 3D scanner.
do anybody know where i can found it?
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On Fri, 26 Oct 2001 00:59:15 +0200, "3dsman" <3ds### [at] freefr> wrote:
> Hi everybody
Hi
> i search 3D algorythms to make a 3Dmodeler and a simply 3D scanner.
> do anybody know where i can found it?
There is a lot of algorythms about it. Please specify what are you
looking for?
You can find a little about it within documentation for POV 3.5
Just follow right links on top bar:
http://www.povray.org/working-docs/id000107.html#4_2
What you mean: 3D scanner ?
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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> > i search 3D algorythms to make a 3Dmodeler and a simply 3D scanner.
> > do anybody know where i can found it?
>
> There is a lot of algorythms about it. Please specify what are you
> looking for?
whow i dont speak english very well but i will:
i want to make a 3Dmodeler which make meshes so i search algorythms to
smooth meshes, make booleans operations, fill meshe's hole.
and for the scanner i must find algo to join two meshes correctly.
> You can find a little about it within documentation for POV 3.5
> Just follow right links on top bar:
> http://www.povray.org/working-docs/id000107.html#4_2
thank you
> What you mean: 3D scanner ?
i've used a projector to project ray on the object to scan and i take a
photograph of it.
i've programing a soft which create meshe from this picture (it's not yet
automatic) but this software cant join two meshes and haven't opengl
preview. I'm working on this last point but i can't find how i can do this!
You can see exemple on my scanner website: http://3dsman.free.fr/freescan3D/
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On Fri, 26 Oct 2001 00:59:15 +0200, "3dsman" <3ds### [at] freefr> wrote:
>i search 3D algorythms to make a 3Dmodeler and a simply 3D scanner.
>do anybody know where i can found it?
Launch your favorites search engine and search for "image based
rendering." There are various methods to reconstruct 3D geometry from
photograph of an object or scene.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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Here's some advice:
1. Go to http://graphics.stanford.edu/ and check their publications,
there has been quite a lot of work done on geometry reconstruction
2. Go to http://www.siggraph.org/ and check there.
3. You might have some luck on the ASME or IEEE websites, www.asme.org
and www.ieee.org
4. Lastly, if you're having problems posting in English, there is a
newsgroup on this server called povray.international (it was launched
a few days ago so you might need to refresh your groups list). Post
your question in French there, just indicate that in the subject line
like this:
Subject: [fr] I search 3D algorithms
I hope this information will give you some starting point.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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> Launch your favorites search engine and search for "image based
> rendering." There are various methods to reconstruct 3D geometry from
> photograph of an object or scene.
my mesh is already made! i just want to join two meshes in one.
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On Mon, 29 Oct 2001 15:52:41 +0100, "3dsman" <3ds### [at] freefr> wrote:
> > Launch your favorites search engine and search for "image based
> > rendering." There are various methods to reconstruct 3D geometry from
> > photograph of an object or scene.
> my mesh is already made! i just want to join two meshes in one.
but what do you mean by that ? can't you just join data structures ?
ABX
--
#declare _=function(a,b,x){((a^2)+(b^2))^.5-x}#default {pigment{color rgb 1}}
union{plane{y,-3}plane{-x,-3}finish{reflection 1 ambient 0}}isosurface{ //ABX
function{_(x-2,y,1)|_((x+y)*.7,z,.1)|_((x+y+2)*.7,z,.1)|_(x/2+y*.8+1.5,z,.1)}
contained_by{box{<0,-3,-.1>,<3,0,.1>}}translate z*15finish{ambient 1}}//POV35
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On Mon, 29 Oct 2001 15:52:41 +0100, "3dsman" <3ds### [at] freefr> wrote:
>my mesh is already made! i just want to join two meshes in one.
You mean like pasting an arm on Venus of Milo?
Well, the points I made are still valid, Stanford, MIT and SIGGRAPH
are your best bet as far as I can tell. Unfortunately, this is not my
field by far so I can't really recommend authors or papers, but I'm
sure that with the proper keywords you'll find what you need.
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG e-mail : pet### [at] tagpovrayorg
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