POV-Ray : Newsgroups : povray.programming : a plugin for using Pov to render scenes in any 3d program !!! Server Time
24 Dec 2024 11:25:32 EST (-0500)
  a plugin for using Pov to render scenes in any 3d program !!! (Message 1 to 9 of 9)  
From: ahmet oktar
Subject: a plugin for using Pov to render scenes in any 3d program !!!
Date: 29 Aug 2001 19:14:17
Message: <3b8d7749@news.povray.org>
i have a idea to make a plugin to use pov like a external renderer for a 3d
program!!
i don't know can be any problem about licensing with povray. I need any info
about this


Post a reply to this message

From: Warp
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 29 Aug 2001 20:12:21
Message: <3b8d84e4@news.povray.org>
ahmet oktar <ahm### [at] yahoocom> wrote:
: i have a idea to make a plugin to use pov like a external renderer for a 3d
: program!!

  You mean like Moray does?

: i don't know can be any problem about licensing with povray. I need any info
: about this

  Read carefully the POVLEGAL.DOC that comes with POV-Ray.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


Post a reply to this message

From: ahmet oktar
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 29 Aug 2001 22:34:00
Message: <3b8da618@news.povray.org>
yes i read povlegal.doc and i did'nt see about this. I don't any
modification on pov only i want to use with a 3d prog. like max or maya for
rendering


Post a reply to this message

From: Ken
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 29 Aug 2001 23:25:56
Message: <3B8DB305.5029EE0E@pacbell.net>
ahmet oktar wrote:
> 
> yes i read povlegal.doc and i did'nt see about this. I don't any
> modification on pov only i want to use with a 3d prog. like max or maya for
> rendering

Do you want to model in Max and render with POV-Ray?

or

Do you want to model in POV-Ray and render with Max?


If you want to model in Max and render with POV-Ray you are going
to have some problems. First your plugin will have to automatically
convert the native geometery and texture in Max to a format that
POV-Ray can understand and then do an API call to get POV-Ray to
render it. This will not be an easy thing to do but it is possible.
There is an example of how to write the API call included with the
Windows POV-Ray source code. How to do the geometry and texture
conversions is an exersize left to you to figure out.

If you want to model in POV-Ray and render in max then you have
some serious problems ahead. POV-Ray objects are mathematical
representations. To convert POV-Ray objects to something that
Max would understand would require a front end parser with the
same power and flexibility as POV-Ray has and you would have
to add the ability to tesselate mathematical constructs on the
fly. This is not something even an experienced programmer would
seriously consider doing while sober.


Probably the best possible solution is the one that everyone uses
now and that is to export from Max to .3ds, convert the file with
a thrid party utility like 3DWin, and then render the converted
scene file with POV-Ray after textures have been added.

There currently is no way to go from POV-Ray to Max.

-- 
Ken Tyler


Post a reply to this message

From: ahmet oktar
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 30 Aug 2001 07:37:05
Message: <3b8e2561@news.povray.org>
thanks for your reply. I have wrote a plugin in maya that export all
geometry and materials to pov and pov render this. I have'nt any prob. this.
My question is not about for technical problems! is it any prob with povray
licensing


Post a reply to this message

From: Ken
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 30 Aug 2001 08:39:17
Message: <3B8E34B7.2D1E84CE@pacbell.net>
ahmet oktar wrote:
> 
> thanks for your reply. I have wrote a plugin in maya that export all
> geometry and materials to pov and pov render this. I have'nt any prob. this.
> My question is not about for technical problems! is it any prob with povray
> licensing

The most important question is how do you get POV-Ray to render it?

If it is through an API call or a shell out to the command line then
you are Ok with the licence.

If you have bundled (included) the POV-Ray rendering engine into your
plugin then you are in violation of the terms of the licence.

In either case you may not redistribute POV-Ray as part of your plugin
without including the full POV-Ray distribution package including the
documentation for POV-Ray, its licensing agreement, all of the example
scene files that come with it, and you must clearly state that POV-Ray
is the sole property of the POV-Team in your documentation of the plugin.

It would be better if you do not include POV-Ray with your plugin at all
and instead point users of your plugin to the povray.org website so they
can download it themselves.


-- 
Ken Tyler


Post a reply to this message

From: ahmet oktar
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 30 Aug 2001 09:41:55
Message: <3b8e42a3@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B8E34B7.2D1E84CE@pacbell.net...

> The most important question is how do you get POV-Ray to render it?
> If it is through an API call or a shell out to the command line then
> you are Ok with the licence.

my plugin uses this way to render with any shell out to the command line!!
I'll not use any povcode in my plugin!


Post a reply to this message

From: Ken
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 30 Aug 2001 21:37:33
Message: <3B8EEB23.93D94B6E@pacbell.net>
ahmet oktar wrote:
> 
> "Ken" <tyl### [at] pacbellnet> wrote in message
> news:3B8E34B7.2D1E84CE@pacbell.net...
> 
> > The most important question is how do you get POV-Ray to render it?
> > If it is through an API call or a shell out to the command line then
> > you are Ok with the licence.
> 
> my plugin uses this way to render with any shell out to the command line!!
> I'll not use any povcode in my plugin!

Then I do not see where you will have a problem with the POV-Ray license
as I understand it.

-- 
Ken Tyler


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: a plugin for using Pov to render scenes in any 3d program !!!
Date: 1 Sep 2001 05:06:30
Message: <3b90a516@news.povray.org>
> > > The most important question is how do you get POV-Ray to render it?
> > > If it is through an API call or a shell out to the command line then
> > > you are Ok with the licence.
> >
> > my plugin uses this way to render with any shell out to the command
line!!
> > I'll not use any povcode in my plugin!
>
> Then I do not see where you will have a problem with the POV-Ray license
> as I understand it.

that's what I was thinking, generally speaking as long as it is plain the
plugin is an interface to POVray, and not a standalone POVRay renderer (or
distributed as such).


--
Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.