I'm looking for online code for making procedural textures. Mainly
marble. I've found the sites for Ken Perlin and some others (below)
but they didn't have code, mostly algorithms, or they didn't have
anything specific to marble.
http://freespace.virgin.net/hugo.elias/models/m_clouds.htm
http://www-users.cs.umn.edu/~interran/Spring00-5108/readings.html
http://www.ai.mit.edu/people/jsd/Research/TextureSynthesis/
http://graphics.stanford.edu/courses/cs348b-97/texsynth/texsynth.html
http://www.siggraph.org/publications/seminal-graphics.shtml
http://members.aol.com/_ht_a/jiweichsel/wr3.html
http://www.geom.umn.edu/software/cglist/
http://www.geom.umn.edu/locate/qhull
http://www.uni-bayreuth.de/departments/philosophie/deutsch/TheLab/IrregularCA/howtouse.htm
http://psoup.math.wisc.edu/mcell/other_ca.html
http://psoup.math.wisc.edu/mcell/index.html
http://www.uni-bayreuth.de/departments/philosophie/deutsch/TheLab/IrregularCA/ICA.htm
http://www.threedgraphics.com/texsynth/
Anyone have any other links out there that might help me? I would
like to write a marble routine in Delphi 6.0.
Thanks.
(Remove SPAM in address.)
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