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Hi,
I'm working on a Povray exporter for my 3d app. It currently can export
meshes with smooth triangles, but I want to export texture coordinates
as well. How is that done in povray?
Any hints?
- Mete
---
met### [at] swissquakech
http://www.swissquake.ch/chumbalum-soft/
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Check out UVPov:
http://nathan.kopp.com/patched.htm
-Nathan
Mete Ciragan <met### [at] swissquakech> wrote
> Hi,
>
> I'm working on a Povray exporter for my 3d app. It currently can export
> meshes with smooth triangles, but I want to export texture coordinates
> as well. How is that done in povray?
>
> Any hints?
>
> - Mete
>
> ---
> met### [at] swissquakech
> http://www.swissquake.ch/chumbalum-soft/
>
>
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I think that it's enough to post in just one group.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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Mete Ciragan schrieb:
>
> Hi,
>
> I'm working on a Povray exporter for my 3d app. It currently can export
> meshes with smooth triangles, but I want to export texture coordinates
> as well. How is that done in povray?
>
> Any hints?
>
> - Mete
>
> ---
> met### [at] swissquakech
> http://www.swissquake.ch/chumbalum-soft/
I don't know if it's the right thing but you can take a look on Chris
Colefax' pages. He relesed a triangle mapping macro which will work with
standard POV.
http://www.geocities.com/SiliconValley/Lakes/1434/#New
Karl
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Thanks! I guess this one should work. The super patch didn't work properly.
I had to download the DJGPP version, which doesn't show any messages or
something. I didn't install POV-Ray for Windows, because its installer
overwrites some important DLL's, which kills VC 6.
- Mete
Karl Pelzer schrieb:
> Mete Ciragan schrieb:
> >
> > Hi,
> >
> > I'm working on a Povray exporter for my 3d app. It currently can export
> > meshes with smooth triangles, but I want to export texture coordinates
> > as well. How is that done in povray?
> >
> > Any hints?
> >
> > - Mete
> >
> > ---
> > met### [at] swissquakech
> > http://www.swissquake.ch/chumbalum-soft/
>
> I don't know if it's the right thing but you can take a look on Chris
> Colefax' pages. He relesed a triangle mapping macro which will work with
> standard POV.
> http://www.geocities.com/SiliconValley/Lakes/1434/#New
>
> Karl
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On Sun, 03 Oct 1999 16:47:42 +0200, Mete Ciragan wrote:
>I didn't install POV-Ray for Windows, because its installer
>overwrites some important DLL's, which kills VC 6.
Say what? I use VC6 here and I've never had a problem with losing anything.
The POV-Ray for Windows installer doesn't overwrite any system DLLs that I
know of.
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On 4 Oct 1999 09:21:09 -0400, par### [at] fwicom (Ron Parker) wrote:
>The POV-Ray for Windows installer doesn't overwrite any system DLLs that I
>know of.
Ron, I'm fairly certain that POVWin installs only into its own directory
and not into the \Windows\System directory, so I don't think it would be
overwriting system files.
--
Alan
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
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