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"kennebel" <jac### [at] kennebelcom> wrote:
> Hello there!
>
> I decided to fork the VSCode extension for POV-Ray (which quit working awhile
> back due to changes in the system). I got it back up and running, added a few
> features:
>
> https://marketplace.visualstudio.com/items?itemName=virtual-whirlwind.vscode-povray2
> https://github.com/VirtualWhirlwind/vscode-povray2
>
> While using it on Windows, I've noticed that when there is a scene/syntax issue,
> I need
> to open the regular POV-Ray editor to run the file as the command line rendering
> doesn't give the error message. Is there a 3.7 command line switch/parameter
> that would put the render errors back to the console that I could capture and
> show in the VSCode interface?
You can also have a look at the Blender POV addon which does pipe everything to
console, and even copies it inside the Blender interactive python console, when
one is open.
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