POV-Ray : Newsgroups : povray.programming : povmodeler : Re: povmodeler Server Time
10 Dec 2023 12:02:06 EST (-0500)
  Re: povmodeler  
From: simbad
Date: 27 Oct 2019 13:30:01
Message: <web.5db5d23bf7e9e6529cfad62f0@news.povray.org>

to all here posting in this quiet few hours.

As far as I see, there are two different problems here. One is, that the
original source cannot be installed build without problems and run, as expected.

As far as I have seen from the source code of my starting point there is no KDE
dependency in the source anymore. So I would think its in the cmake. I did
changed it for my own work in complete, but ignored the installation thing, as I
am far away from working for my fork.

With my new ui already merged into the master I could only create a branch that
will produce my old starting point, that would be mostly the eticre repo.

And then we need to sort out together what kind of problems exist on building
this on different environments. I have no problems to install some different VMs
for checking it out.
An openSUSE VM already exists, but did not use it for installation tests. But
will do that next.

Second problem is about implementation of new features into the old code. This
is somehow hard, because its a monolithic block of code, where lots of files
must be changed for only adding a single POVray object.

Most of it is very early C++ code with near to no use of STL-Containers and
modern C++ capabilities. I do not blame anyone for this, as I know from my own
experience how less stable C++ has been around 2004, and earlier, when it comes
to portability.

But these times are gone now and I think its time to move on with the code.

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