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6 Oct 2024 09:16:59 EDT (-0400)
povray.programming (Thread 101 to 150 of 1357)
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Date
Last Post
Subject
Author
23 Apr 2012
23 Apr 2012
Overlapping multiple generated scenes
(2)
sic2
8 Apr 2012
5 May 2012
Musgrave's Ridged Multifractal
(2)
xoxos
2 Feb 2012
18 Feb 2012
Happily surprised to see PovRay still going, but...
(4)
portelli nick
2 Jan 2012
12 Feb 2012
POV-Ray C++?
(13)
MiB
18 Dec 2011
18 Dec 2011
Tool for converting ASCII text to POV-Ray string...
(1)
Jörg 'Yadgar' Bleimann
31 Oct 2011
31 Oct 2011
POV Ray execution speed is faster than the proce...
(4)
rf242
11 Jul 2011
18 Jul 2011
view.cpp StartRender function and camera paramet...
(3)
handos
30 Jun 2011
6 Jul 2011
Frontend and backend communication
(7)
Jack Burton
10 May 2011
10 May 2011
3.7 Overview
(3)
Jack Burton
29 Apr 2011
27 Feb 2012
Random number generator not random
(4)
awestover
13 Apr 2011
14 Apr 2011
Scripting language for multiplatform distribution?
(24)
Jaime Vives Piqueres
29 Mar 2011
31 Mar 2011
Type problems
(14)
Aidy
26 Feb 2011
27 Feb 2011
first colum and last row active??
(10)
Aidy
23 Feb 2011
25 Feb 2011
Entry point confusion?
(7)
Aidy
24 Jan 2011
25 Jan 2011
How does povray distribute jobs?
(3)
Jack Burton
1 Jan 2011
1 Jan 2011
How to Render to PictureBox?
(1)
[GDS|Entropy]
1 Jan 2011
3 Jan 2011
Who to start PovRay from another program and ren...
(6)
m steiger
22 Dec 2010
10 Jan 2011
Class/flow diagrams
(6)
Aidy
27 Nov 2010
29 Nov 2010
C++ inheritance puzzler
(13)
clipka
24 Nov 2010
27 Nov 2010
Get polygon(or mesh) information
(4)
tltsai
6 Sep 2010
10 Sep 2010
easy way to do a baseball field?
(3)
lester
1 Sep 2010
1 Sep 2010
.exe runs OK from IDE, but crashes when run from...
(2)
stbenge
25 Aug 2010
26 Aug 2010
random numbers in c++
(11)
Anthony D Baye
5 Aug 2010
8 Aug 2010
any way use povray in visual basic
(4)
ricky312
14 Jun 2010
14 Jun 2010
Lionsnake source code
(1)
FITHISUX
2 Jun 2010
2 Jun 2010
where to start?
(3)
jazzman
18 Mar 2010
21 Mar 2010
Height_field storage method
(4)
scott
16 Mar 2010
26 Mar 2010
Computationally intensive parts of POV-ray?
(4)
Michael
11 Mar 2010
11 Mar 2010
Sample Raytracer from Documentation as Fragment ...
(1)
Roman Reiner
14 Feb 2010
14 Feb 2010
howto question
(2)
danny280279
9 Feb 2010
13 Feb 2010
calculation for pixel normal value and color va...
(6)
Yunying
9 Feb 2010
9 Feb 2010
<no subject>
(1)
Yunying
27 Jan 2010
13 Feb 2010
Making Light... Not act like light....
(9)
Sword
14 Jan 2010
15 Jan 2010
Passing macros as macro arguments ?
(3)
Sktx
26 Dec 2009
29 Dec 2009
Problems with editor dll
(5)
mosaik
16 Dec 2009
16 Dec 2009
Compiling MegaPov 0.6 for Windows - question
(1)
H Karsten
1 Dec 2009
3 Dec 2009
Simple way to make POV-Ray for windows work in c...
(8)
PerNyblom
14 Oct 2009
19 Oct 2009
Passing custom key presses to a POV scene?
(21)
stbenge
10 Oct 2009
28 Feb 2011
CUDA support
(7)
Helge Stiemerling
8 Oct 2009
29 May 2010
Running POV-Ray Through DDE Link
(7)
akash
7 Oct 2009
12 Nov 2009
how to integrate povray into Maya
(46)
yaoyansi2
10 Sep 2009
10 Sep 2009
Radiance HDR and the GAMMA header field
(3)
clipka
13 Aug 2009
13 Aug 2009
Just a humble suggestion: OpenCL
(1)
Saul Luizaga
7 Jul 2009
11 Jul 2009
Pov-Ray Windows plotting code
(41)
David H Burns
26 Jun 2009
5 Aug 2009
Executing POV from Visual Basic
(8)
Orionis
30 May 2009
2 Oct 2009
Targa format specifics
(3)
Anthony D Baye
22 May 2009
8 Jun 2009
Random and array
(7)
Jimi aka James
14 May 2009
14 May 2009
Explanation of Sample_Threshold in tracepixel.cpp?
(1)
Jay Fox
20 Apr 2009
21 Apr 2009
This might actually prove useful...
(2)
Chambers
8 Apr 2009
9 Apr 2009
Explanation of source code
(3)
queercore
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