POV-Ray : Newsgroups : povray.off-topic : cool stuff: theprodukkt, alice, scratch, processing, piet Server Time
11 Oct 2024 05:19:30 EDT (-0400)
  cool stuff: theprodukkt, alice, scratch, processing, piet (Message 1 to 2 of 2)  
From: zeroin23
Subject: cool stuff: theprodukkt, alice, scratch, processing, piet
Date: 10 Nov 2007 22:05:00
Message: <web.473670736f6e8f75dcba94ae0@news.povray.org>
http://www.theprodukkt.com/
see see can liao, to do the texture, is rather tough.

http://www.alice.org/
3d programming env

http://processing.org/
simple and cool gfx generating

http://news.bbc.co.uk/2/hi/technology/6647011.stm
http://scratch.mit.edu/
drag-drop stack based programming

http://hacketyhack.net/
learn ruby for 13yrs and above.

http://www.google.com/cse?cx=013269018370076798483:gg7jrrhpsy4&cof=FORID:1&q=piet+programming+language&sa=Search
piet, one of those exotic programming language

ibm alphaworks CodeInvader, CodeRuler, CodeRally

tq tq 8)


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From: Grassblade
Subject: Re: cool stuff: theprodukkt, alice, scratch, processing, piet
Date: 12 Nov 2007 14:20:00
Message: <web.4738a74d26a73c16dc66caf10@news.povray.org>
"zeroin23" <zer### [at] gmailcom> wrote:
> http://www.theprodukkt.com/
> see see can liao, to do the texture, is rather tough.
>
That .kkrieger game is absolutely unbelievable. All that in 96 kb !? o.O But
then any povver shouldn't be surprised at the power of procedural textures. ;-)


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