![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Invisible escreveu:
> Warp wrote:
>
>> In the 80's the UK was the largest producer of computer games in
>> Europe.
>> I don't know what happened then. (I'm assuming all the good game
>> programmers
>> moved to the US and Canada.)
>
> According to legend, the infamous Tetris is originally of Russian origin.
>
> (That's the only computer game I have any idea about the origins of.)
Finnland.
--
a game sig: http://tinyurl.com/d3rxz9
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On 19-8-2010 14:24, Darren New wrote:
> Kevin Wampler wrote:
>> Clearly what we need then is some way to get Warp riled up. Anybody
>> know any good Finnish jokes?
>
>
> Why do Fins think Java is much better than C++?
I don't know...
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
nemesis wrote:
> I heard Nintendo, Konami and all those animé-like games are all fr
om
> Finnland.
A number of game companies that have japanese-sounding names (including
Atari) are all "western" companies in Europe or the Americas.
--
Darren New, San Diego CA, USA (PST)
Quoth the raven:
Need S'Mores!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Darren New <dne### [at] san rr com> wrote:
> A number of game companies that have japanese-sounding names (including
> Atari) are all "western" companies in Europe or the Americas.
Any other examples besides Atari?
--
- Warp
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Warp <war### [at] tag povray org> wrote:
> Darren New <dne### [at] san rr com> wrote:
> > A number of game companies that have japanese-sounding names (including
> > Atari) are all "western" companies in Europe or the Americas.
>
> Any other examples besides Atari?
Nintendo of America? ;)
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Warp wrote:
> Darren New <dne### [at] san rr com> wrote:
>> A number of game companies that have japanese-sounding names (including
>> Atari) are all "western" companies in Europe or the Americas.
>
> Any other examples besides Atari?
>
I don't remember what the others were. They might have gone out of business
when arcade consoles got overrun by compputers, but I remember there were
three or four I'd heard of.
--
Darren New, San Diego CA, USA (PST)
Quoth the raven:
Need S'Mores!
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
>>> Invisible is invisibly building a complicated graphics library...
>>
>> Elaborate, please....
>
> Bezier splines, my friend.
>
> It might take a while.
Elaborate enough? :-P
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On 8/19/2010 9:52 AM, Invisible wrote:
>>> Invisible is invisibly building a complicated graphics library...
>>
>> Elaborate, please....
>
> Bezier splines, my friend.
>
>
Ahh... got it!
Reminds me of the time I wrote an interpolation algorithm for a graph.
It was just a simple cubic interpolation, really nothing fancy. But fun!
My circuit simulator is on the back burner at the moment. I got
distracted by an old project I've resurrected. Basically to write an app
to generate a C# class from a header. (Mostly for importing Windows API
functions easily.)
--
~Mike
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
On 8/20/2010 6:55 AM, nemesis wrote:
>
> Nintendo of America? ;)
>
Nintendo is Japanese. Nintendo of America is just a division that
handles the licensing of consoles and games in the U.S.
--
~Mike
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Mike Raiford <"m[raiford]!at"@gmail.com> wrote:
> On 8/20/2010 6:55 AM, nemesis wrote:
> >
> > Nintendo of America? ;)
> >
>
> Nintendo is Japanese. Nintendo of America is just a division that
> handles the licensing of consoles and games in the U.S.
ORLY? ;)
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |