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From: Nekar Xenos
Subject: Cellphone ray-tracing?
Date: 20 Apr 2010 05:27:25
Message: <op.vbge7wg4ufxv4h@go-dynamite>
I recently found out that my LG KS360 supposedly has a 400MHz proccessor.   
IIRC I used to run Pov-Ray 3.1 on a 333Mhz machine in 1997. My cellphone  
is a lot slower than the 33MHz Celeron I had to work on back then, so I  
guess the culprit is RAM. Which brings me to the question: Do Cell-phones  
have RAM? If so, how can I tell how much?

Would it be possible to make a simple .jar ray-tracer to run on a  
cell-phone?

-Nekar Xenos-


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From: Invisible
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 05:48:18
Message: <4bcd7862$1@news.povray.org>
Nekar Xenos wrote:
> I recently found out that my LG KS360 supposedly has a 400MHz 
> proccessor.  IIRC I used to run Pov-Ray 3.1 on a 333Mhz machine in 1997.

Several printers have comparaible processors also. I haven't tried 
running a ray tracer yet, but I've run various fractal generators on 
printers. (You see, laser printers almost always accept PostScript 
input, and not many people realise this, but PostScript isn't a data 
format, it's a *programming language*.)

> My cellphone is a lot slower than the 33MHz Celeron I had to work on 
> back then, so I guess the culprit is RAM.

Not necesarily.

Maybe it's software inefficiency. Maybe it's running some kind of 
background task that you don't know about. Maybe it loads software from 
flash RAM which is really slow. All sorts of maybies.

> Which brings me to the 
> question: Do Cell-phones have RAM? If so, how can I tell how much?

If it's a von Neumann computer, it has primary storage. It's barely 
possible to design a computer without RAM. (Think about it; the phone's 
display framebuffer must be stored somewhere...)

Figuring out *how much* is an entirely different matter, however. ;-)

> Would it be possible to make a simple .jar ray-tracer to run on a 
> cell-phone?

I have no idea.


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From: Aydan
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 06:15:01
Message: <web.4bcd7d7b6ae6901d3771cd8e0@news.povray.org>
"Nekar Xenos" <nek### [at] gmailcom> wrote:
> I recently found out that my LG KS360 supposedly has a 400MHz proccessor.
> IIRC I used to run Pov-Ray 3.1 on a 333Mhz machine in 1997. My cellphone
> is a lot slower than the 33MHz Celeron I had to work on back then, so I
> guess the culprit is RAM. Which brings me to the question: Do Cell-phones
> have RAM? If so, how can I tell how much?
>
> Would it be possible to make a simple .jar ray-tracer to run on a
> cell-phone?
>
> -Nekar Xenos-

I have a n900 which runs maemo, a linux derivate. It should be possible to port
POVray to that platform.
Might be interesting ;)
One more thing the iPhone can't do. :)


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From: Invisible
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 06:18:25
Message: <4bcd7f71$1@news.povray.org>
Aydan wrote:

> One more thing the iPhone can't do. :)

What, you mean there isn't an app for that?


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From: Nekar Xenos
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 07:03:38
Message: <op.vbgjn2qtufxv4h@go-dynamite>
On Tue, 20 Apr 2010 12:10:03 +0200, Aydan <hes### [at] hendrik-sachsenet> wrote:


> Might be interesting ;)
> One more thing the iPhone can't do. :)
>
>
  and  ... you can overclock it!
http://www.phonearena.com/htmls/Nokia-N900s-CPU-overclocked-to-a-mind-boggling-1700MHz-article-a_10858.html

-Nekar Xenos-


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From: clipka
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 07:39:42
Message: <4bcd927e@news.povray.org>
Am 20.04.2010 11:27, schrieb Nekar Xenos:

> Would it be possible to make a simple .jar ray-tracer to run on a
> cell-phone?

Definitely so. But why just a *simple* one? On modern phones, you have 
all the APIs in there to even set up a render farm of BT phones... >_< 
(no, not kidding this time)


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From: clipka
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 07:42:03
Message: <4bcd930b$1@news.povray.org>
Am 20.04.2010 11:48, schrieb Invisible:

> Several printers have comparaible processors also. I haven't tried
> running a ray tracer yet, but I've run various fractal generators on
> printers. (You see, laser printers almost always accept PostScript
> input, and not many people realise this, but PostScript isn't a data
> format, it's a *programming language*.)

Hmm... I once wrote a PostScript program to compute a Mandelbrot 
fractal... writing a POV-Ray SDL parser might be a fun project...

... not! >_<


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From: clipka
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 07:42:58
Message: <4bcd9342$1@news.povray.org>
Am 20.04.2010 13:03, schrieb Nekar Xenos:

> and ... you can overclock it!
>
http://www.phonearena.com/htmls/Nokia-N900s-CPU-overclocked-to-a-mind-boggling-1700MHz-article-a_10858.html

 >_<


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From: Invisible
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 07:57:49
Message: <4bcd96bd$1@news.povray.org>
clipka wrote:

> Hmm... I once wrote a PostScript program to compute a Mandelbrot 
> fractal...

Like this?

http://warp.povusers.org/MandScripts/ps.html

I wrote an IFS somewhere or other, as well as the inevitable L-system.

> writing a POV-Ray SDL parser might be a fun project...
> 
> ... not! >_<

Er, yeah. Text processing is *not* PostScript's strong point.

Actually, if you want to parse all the macro-related stuff, it's kinda 
nontrivial in *any* language!


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From: Warp
Subject: Re: Cellphone ray-tracing?
Date: 20 Apr 2010 08:05:39
Message: <4bcd9893@news.povray.org>
Nekar Xenos <nek### [at] gmailcom> wrote:
> Would it be possible to make a simple .jar ray-tracer to run on a  
> cell-phone?

  Since you can compile C++ code for the iPhone, I wonder if POV-Ray could
be compiled for it with some tweaking...

-- 
                                                          - Warp


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