POV-Ray : Newsgroups : povray.off-topic : Vocoder .. Server Time
6 Sep 2024 11:19:31 EDT (-0400)
  Vocoder .. (Message 1 to 3 of 3)  
From: Mike Raiford
Subject: Vocoder ..
Date: 26 Jan 2009 09:51:30
Message: <497dcdf2@news.povray.org>
So,

I've been learning about DSP and the like. I want to as a small toy 
project write a vocoder. Should be fun. I understand the theory and 
mechanics behind it, so ... should be rather simple.

We'll see.. :D
-- 
~Mike


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From: Invisible
Subject: Re: Vocoder ..
Date: 26 Jan 2009 09:52:13
Message: <497dce1d$1@news.povray.org>
Mike Raiford wrote:
> So,
> 
> I've been learning about DSP and the like. I want to as a small toy 
> project write a vocoder. Should be fun. I understand the theory and 
> mechanics behind it, so ... should be rather simple.
> 
> We'll see.. :D

Well, I hope you succeed. I havne't - yet. :-/


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From: Mike Raiford
Subject: Re: Vocoder ..
Date: 26 Jan 2009 10:02:15
Message: <497dd077$1@news.povray.org>
Invisible wrote:
> Mike Raiford wrote:
>> So,
>>
>> I've been learning about DSP and the like. I want to as a small toy 
>> project write a vocoder. Should be fun. I understand the theory and 
>> mechanics behind it, so ... should be rather simple.
>>
>> We'll see.. :D
> 
> Well, I hope you succeed. I havne't - yet. :-/

I suppose the first step would be to get an FFT filter up and running, 
seeing as it is essentially a set of bandpass filters.

 From what I understand is you measure the requisite frequency bands and 
follow the change over time, applying those changes to the filter bank. 
I imagine a single arbitrary filter /might/ work.

You'll start with pretty much an unhindered signal, then the signal's 
filtering should follow the bands of the input voice. You'll need 
something with lots of harmonics to get it to work properly, though. 
Some like a sawtooth or square wave. It'll be a while before I get an 
implementation, so you very well may beat me to it ;) I have tons of 
other stuff, real life, rebuilding a system that I had for years, etc.. 
to get in the way.

-- 
~Mike


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