POV-Ray : Newsgroups : povray.off-topic : Another blender animation Server Time
6 Sep 2024 07:17:49 EDT (-0400)
  Another blender animation (Message 1 to 4 of 4)  
From: Mike Hough
Subject: Another blender animation
Date: 22 Jan 2009 19:13:24
Message: <49790ba4$1@news.povray.org>
I'm really liking this program. Just figured out how to use ambient 
occlusion and it is very cool. Wish someone would update the povray output 
for it though.

http://www.thismia.com/3d/tiger.avi


Post a reply to this message

From: St 
Subject: Re: Another blender animation
Date: 22 Jan 2009 19:50:08
Message: <49791440$1@news.povray.org>
"Mike Hough" <nos### [at] nospamcom> wrote in message 
news:49790ba4$1@news.povray.org...
> I'm really liking this program. Just figured out how to use ambient 
> occlusion and it is very cool. Wish someone would update the povray output 
> for it though.
>
> http://www.thismia.com/3d/tiger.avi

   Wow, you have a talent there methinks. I liked the first one and I like 
this one, and especially the muscle movement in the shoulder which looks 
good to me.

     ~Steve~


Post a reply to this message

From: nemesis
Subject: Re: Another blender animation
Date: 23 Jan 2009 11:54:18
Message: <4979f63a$1@news.povray.org>
Nice tiger!

Mike Hough escreveu:
> I'm really liking this program. Just figured out how to use ambient 
> occlusion and it is very cool.  Wish someone would update the povray output
> for it though.

Yes, but unfortunately, most materials, light settings and effects like 
ambient occlusion (which is really just a very fast but very fake GI 
method) or SSS don't translate that simple to other renderers.  I know, 
though, that one of the povray exporters exports the textures as texture 
maps, so they should look roughly identical to the internal renderer...


Post a reply to this message

From: Mike Hough
Subject: Re: Another blender animation
Date: 24 Jan 2009 01:21:08
Message: <497ab354$1@news.povray.org>
Thanks. The appearance of muscles is mostly lucky placement of the bones. I 
tried applying hair particles to this model but it doesn't work nearly as 
well as the bunny.

Mike


"St." <dot### [at] dotcom> wrote in message news:49791440$1@news.povray.org...
>
> "Mike Hough" <nos### [at] nospamcom> wrote in message 
> news:49790ba4$1@news.povray.org...
>> I'm really liking this program. Just figured out how to use ambient 
>> occlusion and it is very cool. Wish someone would update the povray 
>> output for it though.
>>
>> http://www.thismia.com/3d/tiger.avi
>
>   Wow, you have a talent there methinks. I liked the first one and I like 
> this one, and especially the muscle movement in the shoulder which looks 
> good to me.
>
>     ~Steve~
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.