POV-Ray : Newsgroups : povray.off-topic : How far we have come Server Time
7 Sep 2024 13:22:06 EDT (-0400)
  How far we have come (Message 21 to 30 of 33)  
<<< Previous 10 Messages Goto Latest 10 Messages Next 3 Messages >>>
From: Orchid XP v8
Subject: Re: How far we have come
Date: 14 Jul 2008 17:02:21
Message: <487bbedd$1@news.povray.org>
>> I can't believe a computer expert wouldn't know that. I mean, FORTH is 
>> only, like, the most important programming language *ever*!
> 
> Heh. To be fair, I've written at least two complete FORTH interpreters. 
> :-) Still, it wasn't actually popular until the 80's.

...it was actually popular? :-P

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Darren New
Subject: Re: How far we have come
Date: 14 Jul 2008 17:19:39
Message: <487bc2eb$1@news.povray.org>
Orchid XP v8 wrote:
>>> I can't believe a computer expert wouldn't know that. I mean, FORTH 
>>> is only, like, the most important programming language *ever*!
>>
>> Heh. To be fair, I've written at least two complete FORTH 
>> interpreters. :-) Still, it wasn't actually popular until the 80's.
> 
> ....it was actually popular? :-P

Actually, yeah. For example, every Sun Sparcstation had FORTH in ROM, 
and a number of other embedded systems used it (like printer drivers and 
such).

But it was never popular like C is, no. Certainly more popular in the 
80's (after a standard came out for it) than in the 70's.

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Chris Cason
Subject: Re: How far we have come
Date: 14 Jul 2008 18:27:13
Message: <487bd2c1$1@news.povray.org>
Orchid XP v8 wrote:
> You remember the days when programmers struggled to fit as much program 
> as possible into 64 KB of RAM?

I still do ...

-- Chris


Post a reply to this message

From: Nicolas Alvarez
Subject: Re: How far we have come
Date: 14 Jul 2008 22:55:08
Message: <487c118c@news.povray.org>
Darren New wrote:
> I think the basic problem is that after the early 80's, people weren't
> designing programming languages based on 8-bit processors with 16-bit
> address spaces. I mean, C and FORTRAN were considered terribly wasteful
> of resources back when 1K of RAM was a lot of memory. :-)

I learned to micro-optimize with LEGO Mindstorms. It *interprets* bytecode,
and the interpreter runs on a tiny slow H8 microcontroller. I was writing
in NQC, btw, not the graphical system it comes with (the one connecting
command blocks like puzzle pieces). You could really notice the difference
of speed by just moving switch case labels around (most common/important
ones first so that it needs to do fewer comparisons before reaching them).

The hardcore guys were writing alternate firmwares :) I heard someone added
floating point support in less than 2KB, complete with the NaN and infinity
mess.

(And their children were probably using the graphical programming language
with the same robotics kit. Clearly a toy for all ages.)


Post a reply to this message

From: Nicolas Alvarez
Subject: Re: How far we have come
Date: 14 Jul 2008 22:56:57
Message: <487c11f9@news.povray.org>
Orchid XP v8 wrote:
> I can't believe a computer expert wouldn't know that.

Wow, Warp didn't comment on that line yet? :)

(a "look who's speaking" kind of comment)


Post a reply to this message

From: Darren New
Subject: Re: How far we have come
Date: 16 Jul 2008 12:44:58
Message: <487e258a$1@news.povray.org>
Nicolas Alvarez wrote:
> Orchid XP v8 wrote:
>> I can't believe a computer expert wouldn't know that.
> 
> Wow, Warp didn't comment on that line yet? :)
> 
> (a "look who's speaking" kind of comment)

Wow. Now we're getting meta-nasties. :-)

-- 
Darren New / San Diego, CA, USA (PST)
  Helpful housekeeping hints:
   Check your feather pillows for holes
    before putting them in the washing machine.


Post a reply to this message

From: Warp
Subject: Re: How far we have come
Date: 16 Jul 2008 16:23:24
Message: <487e58bc@news.povray.org>
Some computer archeology: http://www.pagetable.com/?p=32

-- 
                                                          - Warp


Post a reply to this message

From: Orchid XP v8
Subject: Re: How far we have come
Date: 16 Jul 2008 16:26:44
Message: <487e5984$1@news.povray.org>
Warp wrote:
>   Some computer archeology: http://www.pagetable.com/?p=32

Wow! LOL.

I did have a tape for a C64 laying around somewhere and I was going to 
attempt to decode it... but then I found an illegal copy of the data 
online, so I didn't need to bother.

(Did you know, you can actually get C64 sound emulator plugins for 
WinAmp?? Retro, much?)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

From: Warp
Subject: Re: How far we have come
Date: 16 Jul 2008 16:28:32
Message: <487e59f0@news.povray.org>
Orchid XP v8 <voi### [at] devnull> wrote:
> (Did you know, you can actually get C64 sound emulator plugins for 
> WinAmp?? Retro, much?)

  Emulators for old consoles and game computers are very popular among
certain demographic groups of computer nerds.

-- 
                                                          - Warp


Post a reply to this message

From: Orchid XP v8
Subject: Re: How far we have come
Date: 16 Jul 2008 16:51:30
Message: <487e5f52$1@news.povray.org>
>> (Did you know, you can actually get C64 sound emulator plugins for 
>> WinAmp?? Retro, much?)
> 
>   Emulators for old consoles and game computers are very popular among
> certain demographic groups of computer nerds.

Apparently.

Now, the fact is, when I listen to this thing, I can't help but think 
that the filter responses aren't quite correct. What the HELL does that 
make me? o_O

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


Post a reply to this message

<<< Previous 10 Messages Goto Latest 10 Messages Next 3 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.