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Orchid XP v7 <voi### [at] dev null> wrote:
> Probably trying to scale them in same way and ending up with a zero
> denominator somewhere or something daft like that...
but why is the SVG perfect but not the povray export? both are simple text
formats, the numbers in memory should go just as well for one as for the
other...
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nemesis wrote:
> Orchid XP v7 <voi### [at] dev null> wrote:
>> Probably trying to scale them in same way and ending up with a zero
>> denominator somewhere or something daft like that...
>
> but why is the SVG perfect but not the povray export? both are simple text
> formats, the numbers in memory should go just as well for one as for the
> other...
You'd think. But clearly it's trying to process one in a way it's not
processing the other. I don't know, maybe for SVG it outputs the
transformation matrix, but for POV-Ray it tries to *apply* the matrix
and output the transformed results? *shrugs*
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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> Orchid XP v7 <voi### [at] dev null> wrote:
>> Probably trying to scale them in same way and ending up with a zero
>> denominator somewhere or something daft like that...
>
> but why is the SVG perfect but not the povray export? both are simple text
> formats, the numbers in memory should go just as well for one as for the
> other...
>
Bugs.
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> You'd think. But clearly it's trying to process one in a way it's not
> processing the other. I don't know, maybe for SVG it outputs the
> transformation matrix, but for POV-Ray it tries to *apply* the matrix
> and output the transformed results? *shrugs*
>
Yeah that could be it. It tries to apply the transformation by itself,
since POV-Ray doesn't support that :)
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Nicolas Alvarez wrote:
> Yeah that could be it. It tries to apply the transformation by itself,
> since POV-Ray doesn't support that :)
Well, after all, SDL is only a dumb text format that hasn't moved over
to XML yet.
[OK, let me just go hide before Warp beats me to a living pulp! ROFL!]
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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you know, this thread should be just called "The Damn Big WTF thread".
Look at the size of the damn thing! People have talked from M$ vs
Linux, hardware compatibility, Inkscape, Mac mouses, wikipedia and
whatever.
WTF?!!
how about moving it to an offtopic newsgroups of its own? ;)
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nemesis wrote:
> you know, this thread should be just called "The Damn Big WTF thread".
> Look at the size of the damn thing! People have talked from M$ vs
> Linux, hardware compatibility, Inkscape, Mac mouses, wikipedia and
> whatever.
>
> WTF?!!
>
> how about moving it to an offtopic newsgroups of its own? ;)
ph33r my thread!
Damn, every time anybody replies, I get a mild case of RSI just
scrolling the damn scroll wheel down to the bottom to find out where the
new post is! o_O
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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> you know, this thread should be just called "The Damn Big WTF thread".
> Look at the size of the damn thing! People have talked from M$ vs
> Linux, hardware compatibility, Inkscape, Mac mouses, wikipedia and
> whatever.
>
> WTF?!!
>
> how about moving it to an offtopic newsgroups of its own? ;)
How about doing the right thing and changing the post Subject: field
when the subject actually changes? :)
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> nemesis wrote:
>> you know, this thread should be just called "The Damn Big WTF thread".
>> Look at the size of the damn thing! People have talked from M$ vs
>> Linux, hardware compatibility, Inkscape, Mac mouses, wikipedia and
>> whatever.
>>
>> WTF?!!
>>
>> how about moving it to an offtopic newsgroups of its own? ;)
>
> ph33r my thread!
>
> Damn, every time anybody replies, I get a mild case of RSI just
> scrolling the damn scroll wheel down to the bottom to find out where the
> new post is! o_O
>
I just press n (select next unread post).
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Nicolas Alvarez wrote:
> How about doing the right thing and changing the post Subject: field
> when the subject actually changes? :)
I commend the idea to the house!
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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