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"Hj. Malthaner" <me@home> wrote:
> Something though that I had been missing in PovRay is what is known as
> global illumination or path based lighting. Radiosity, supported by
> PovRay, is very similar, but not quite the same.
Are you aware of the UberPOV fork?
https://github.com/UberPOV/UberPOV
It's based on POV-Ray 3.7 and hasn't really seen any development for some time,
but one of its notable features is stochastic global illumination as an
extension to radiosity. I still use it quite often because I think it produces
much better results than the standard radiosity with almost no tweaking
required.
Maybe there's something there of interest relevant to your project!
Bill
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