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Hello all,
I am a newbie in POV-ray and I am trying to generate a image with transparent
background.
I used:
background{colour rgbt <0.0, 0.0, 0.0>}
and I got a black background. Can anybody please provide your support to get a
black background?
Thanks.
William
Post a reply to this message
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On 9/13/19 4:17 PM, William wrote:
> Hello all,
> I am a newbie in POV-ray and I am trying to generate a image with transparent
> background.
>
> I used:
> background{colour rgbt <0.0, 0.0, 0.0>}
>
> and I got a black background. Can anybody please provide your support to get a
> black background?
>
> Thanks.
>
> William
>
Taking you not to be asking exactly what you asked, try:
background { colour rgbt <0,0,0,1> }
Your three values get promoted to 4 and the 't' values becomes 0 - or no
transparency. Remember to use +ua and the default png type output(1).
Bill P.
(1) I think openexr is the other which supports the transparency, but I
don't much use the feature myself so maybe not... Most image formats
don't support it.
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William F Pokorny <ano### [at] anonymous org> wrote:
> On 9/13/19 4:17 PM, William wrote:
> > Hello all,
> > I am a newbie in POV-ray and I am trying to generate a image with transparent
> > background.
> >
> > I used:
> > background{colour rgbt <0.0, 0.0, 0.0>}
> >
> > and I got a black background. Can anybody please provide your support to get a
> > black background?
> >
> > Thanks.
> >
> > William
> >
>
> Taking you not to be asking exactly what you asked, try:
>
> background { colour rgbt <0,0,0,1> }
>
> Your three values get promoted to 4 and the 't' values becomes 0 - or no
> transparency. Remember to use +ua and the default png type output(1).
>
> Bill P.
>
> (1) I think openexr is the other which supports the transparency, but I
> don't much use the feature myself so maybe not... Most image formats
> don't support it.
Hi Bill,
Thank you for your reply. My initial settings are like this below:
#include "colors.inc"
background {color rgbt <0, 0, 0, 1> }
#declare MainColor = rgb<1.0,0.0,0.0>;;
camera {
angle 45
location <150.92993637586693,30.07787677021389,97.7056826656392>
look_at <25,25,25>
}
light_source { <101.28273227706191,100.10083875733939,98.7618381976087> color
White shadowless}
I don't know how to intiate the UA setting. Can you please elaborate this?
William
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"William" <wil### [at] gmail com> wrote:
> William F Pokorny <ano### [at] anonymous org> wrote:
> > On 9/13/19 4:17 PM, William wrote:
> > > Hello all,
> > > I am a newbie in POV-ray and I am trying to generate a image with transparent
> > > background.
> > >
> > > I used:
> > > background{colour rgbt <0.0, 0.0, 0.0>}
> > >
> > > and I got a black background. Can anybody please provide your support to get a
> > > black background?
> > >
> > > Thanks.
> > >
> > > William
> > >
> >
> > Taking you not to be asking exactly what you asked, try:
> >
> > background { colour rgbt <0,0,0,1> }
> >
> > Your three values get promoted to 4 and the 't' values becomes 0 - or no
> > transparency. Remember to use +ua and the default png type output(1).
> >
> > Bill P.
> >
> > (1) I think openexr is the other which supports the transparency, but I
> > don't much use the feature myself so maybe not... Most image formats
> > don't support it.
>
>
> Hi Bill,
>
> Thank you for your reply. My initial settings are like this below:
> #include "colors.inc"
> background {color rgbt <0, 0, 0, 1> }
>
> #declare MainColor = rgb<1.0,0.0,0.0>;;
> camera {
> angle 45
> location <150.92993637586693,30.07787677021389,97.7056826656392>
> look_at <25,25,25>
> }
> light_source { <101.28273227706191,100.10083875733939,98.7618381976087> color
> White shadowless}
>
>
> I don't know how to intiate the UA setting. Can you please elaborate this?
>
> William
Got it.. I added these two lines in the .ini file. Then it worked well.
Output_File_Type=N
Output_Alpha=on
Best, William
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Le 2019-09-13 à 18:26, William a écrit :
> "William" <wil### [at] gmail com> wrote:
>> William F Pokorny <ano### [at] anonymous org> wrote:
>>> On 9/13/19 4:17 PM, William wrote:
>>>> Hello all,
>>>> I am a newbie in POV-ray and I am trying to generate a image with transparent
>>>> background.
>>>>
>>>> I used:
>>>> background{colour rgbt <0.0, 0.0, 0.0>}
>>>>
>>>> and I got a black background. Can anybody please provide your support to get a
>>>> black background?
>>>>
>>>> Thanks.
>>>>
>>>> William
>>>>
>>>
>>> Taking you not to be asking exactly what you asked, try:
>>>
>>> background { colour rgbt <0,0,0,1> }
>>>
>>> Your three values get promoted to 4 and the 't' values becomes 0 - or no
>>> transparency. Remember to use +ua and the default png type output(1).
>>>
>>> Bill P.
>>>
>>> (1) I think openexr is the other which supports the transparency, but I
>>> don't much use the feature myself so maybe not... Most image formats
>>> don't support it.
>>
>>
>> Hi Bill,
>>
>> Thank you for your reply. My initial settings are like this below:
>> #include "colors.inc"
>> background {color rgbt <0, 0, 0, 1> }
>>
>> #declare MainColor = rgb<1.0,0.0,0.0>;;
>> camera {
>> angle 45
>> location <150.92993637586693,30.07787677021389,97.7056826656392>
>> look_at <25,25,25>
>> }
>> light_source { <101.28273227706191,100.10083875733939,98.7618381976087> color
>> White shadowless}
>>
>>
>> I don't know how to intiate the UA setting. Can you please elaborate this?
>>
>> William
>
>
>
> Got it.. I added these two lines in the .ini file. Then it worked well.
>
> Output_File_Type=N
> Output_Alpha=on
>
> Best, William
>
>
You can add «+ua» on the command line. In the Windows version, it's the
box just right of the resolution drop list.
Alain
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Bill P. wrote
try:
>
> background { colour rgbt <0,0,0,1> }
>
> Your three values get promoted to 4 and the 't' values becomes 0 - or no
> transparency. Remember to use +ua and the default png type output(1).
>
>
Wilfrieds reply
this line does not work for me
my .ini file contains
Output_Alpha=+UA ;
Output_File_Type=N ;
I want to use this image overlappimg with others to create a 3D game
Please send ma a simple COMPLETE code
Post a reply to this message
Attachments:
Download 'pic_0[1].jpg' (417 KB)
Preview of image 'pic_0[1].jpg'
![pic_0[1].jpg](/povray.newusers/attachment/%3Cweb.67f41b50330653d51674d884a49ffc83%40news.povray.org%3E/pic_0%5B1%5D.jpg?ttop=445332&toff=50&preview=1)
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On 4/7/25 14:37, Wilfree wrote:
> this line does not work for me
>
> my .ini file contains
>
> Output_Alpha=+UA
Hi,
Some of the error reporting for the options and ini settings could be
better (Or work at all in this case. My yuqk fork misses the error
too...). That last line above should have been:
Output_Alpha=on
or
+ua
Here is a complete scene (use the default camera) showing the command
line invocation to run it. It's set up for v3.7, but will work with v3.8
releases too.
//--- this.pov
// Run with:
// povray this.pov +ua +fn
// If running using an ini file the two key in options are:
// Output_Alpha=on
// Output_File_Type=N
#version 3.7;
background { rgbt <0,0,0,1> }
sphere {
<0,0,2>, 0.2
pigment { rgb <1,0,0> }
finish { emission 1 }
}
//---
Bill P.
Aside: The options whether flag or ini formats can be used on either the
command line or in ini files. Though, mostly, people stick to one method
of specifying options.
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