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I want animate a move an object from <x1,y1,z1> to <x2,y2,z2> and i want the
object to face in the direction of movement.
Is there a simple function that will calculate the angles for the instruction
rotate<ax,ay,az> from the vector <x1-x2,y1-y2,z1-z2> ?
John
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From: Warp
Subject: Re: Function to turn distance vector into angle vector
Date: 28 Jul 2014 00:55:34
Message: <53d5d7c6@news.povray.org>
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John Greenwood <nomail@nomail> wrote:
> I want animate a move an object from <x1,y1,z1> to <x2,y2,z2> and i want the
> object to face in the direction of movement.
> Is there a simple function that will calculate the angles for the instruction
> rotate<ax,ay,az> from the vector <x1-x2,y1-y2,z1-z2> ?
Reorient_Trans() in transforms.inc.
http://wiki.povray.org/content/Reference:Transforms.inc
--
- Warp
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Warp <war### [at] tagpovrayorg> wrote:
> John Greenwood <nomail@nomail> wrote:
> > I want animate a move an object from <x1,y1,z1> to <x2,y2,z2> and i want the
> > object to face in the direction of movement.
>
> > Is there a simple function that will calculate the angles for the instruction
> > rotate<ax,ay,az> from the vector <x1-x2,y1-y2,z1-z2> ?
>
> Reorient_Trans() in transforms.inc.
>
> http://wiki.povray.org/content/Reference:Transforms.inc
>
> --
> - Warp
Thanks
John
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