POV-Ray : Newsgroups : povray.newusers : How to create composition: media + glass? Server Time
21 Dec 2024 23:59:22 EST (-0500)
  How to create composition: media + glass? (Message 1 to 2 of 2)  
From: LanuHum
Subject: How to create composition: media + glass?
Date: 22 Dec 2013 02:45:01
Message: <web.52b697147d947ff67a3e03fe0@news.povray.org>
Hi!
Sorry!
How to apply to object 2 materials using UV-mapping and pattern:
first material hollow media absorption,
second material glass
???
Thanks!


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From: Le Forgeron
Subject: Re: How to create composition: media + glass?
Date: 22 Dec 2013 04:36:03
Message: <52b6b283$1@news.povray.org>
Le 22/12/2013 08:40, LanuHum nous fit lire :
> Hi!
> Sorry!
> How to apply to object 2 materials using UV-mapping and pattern:
> first material hollow media absorption,
> second material glass
> ???
> Thanks!
> 
> 
> 
UV-mapping applies to texture, at the interface between the inside and
outside of a shape.

Media applies to the volume delimited by that interface. It's unrelated
to UV-mapping.

Glass is rather an interior, so also unrelated to UV-mapping too. (yet
the transparency of the interface between inside and outside can be a
pattern using UV-mapping)

Terms to search: Material, Texture, Pigment, Colour, Interior, Finish,
Media.

Extra terms of related interest: Photon.


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