POV-Ray : Newsgroups : povray.newusers : Is it possible to stop things reflecting the sky? Server Time
1 Nov 2024 00:26:28 EDT (-0400)
  Is it possible to stop things reflecting the sky? (Message 1 to 4 of 4)  
From: Ruffle
Subject: Is it possible to stop things reflecting the sky?
Date: 16 Nov 2011 09:10:00
Message: <web.4ec3c39e8042aa1376f3c6ea0@news.povray.org>
Is there any way of stopping objects (actually a plane) reflecting the sky?

I'm modelling a night scene with waves reflecting nearby objects and everything
was great until I tried adding a star field as either a sky_sphere or a
background or a faraway plane on the z axis.

Whichever method I choose, the 'stars' in the background are getting reflected;
which isn't what I want.

Any suggestions?


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From: Stephen
Subject: Re: Is it possible to stop things reflecting the sky?
Date: 16 Nov 2011 09:25:51
Message: <4ec3c7ef$1@news.povray.org>
On 16/11/2011 2:07 PM, Ruffle wrote:
> Is there any way of stopping objects (actually a plane) reflecting the sky?
>
> I'm modelling a night scene with waves reflecting nearby objects and everything
> was great until I tried adding a star field as either a sky_sphere or a
> background or a faraway plane on the z axis.
>
> Whichever method I choose, the 'stars' in the background are getting reflected;
> which isn't what I want.
>
> Any suggestions?
>
>
Use the no_reflection flag in your stars object.


-- 
Regards
     Stephen


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From: Ruffle
Subject: Re: Is it possible to stop things reflecting the sky?
Date: 16 Nov 2011 10:35:01
Message: <web.4ec3d724f8b211e676f3c6ea0@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
>
> Use the no_reflection flag in your stars object.

DOH!    Many thanks. Worked a treat.

(I googled for ages and didn't spot this :-()


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From: Stephen
Subject: Re: Is it possible to stop things reflecting the sky?
Date: 16 Nov 2011 11:45:30
Message: <4ec3e8aa$1@news.povray.org>
On 16/11/2011 3:30 PM, Ruffle wrote:
> Stephen<mcavoys_at@aoldotcom>  wrote:
>>
>> Use the no_reflection flag in your stars object.
>
> DOH!    Many thanks. Worked a treat.
>
> (I googled for ages and didn't spot this :-()
>

Generally I need to know what I am looking for before I can find it. ;-)


-- 
Regards
     Stephen


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