Hi,
when using radiosity is it possible to set the emittance of objects to values of
greater than 1 and still get reliable results?
In my scene a get RGB levels lower than saturation when I set the emittance of a
particular object to 50 (this object is not visible directly by the camera, it
is seen by a diffuse reflection off of a rectangle). What I dont know is if
setting the emittance so high may cause errors in the radiosity calculations.
Any advice on this area will be much appreciated!
Thank you
Stuart
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