Waht I am trying to achieve is a long thin rod that smoothly takes the form of a
Bezier curve. I can't seem to come up with a good way to do this.
- I can place small objects along a bezier spline but this seems a bit crude.
- If I sweep out an object using a bezier I guess it will produce a very
different solid from what I want.
Any ideas anyone?
thanks
Geo
"geogeo" <geo### [at] mecolcouk> wrote:
> Waht I am trying to achieve is a long thin rod that smoothly takes the form of a> Bezier curve. I can't seem to come up with a good way to do this.> - I can place small objects along a bezier spline but this seems a bit crude.> - If I sweep out an object using a bezier I guess it will produce a very> different solid from what I want.>> Any ideas anyone?> thanks> Geo
A sphere_sweep is probably what you need...
Regards,
Dave Blandston
"Dave Blandston" <nomail@nomail> wrote:
> "geogeo" <geo### [at] mecolcouk> wrote:> > Waht I am trying to achieve is a long thin rod that smoothly takes the form of a> > Bezier curve. I can't seem to come up with a good way to do this.> > - I can place small objects along a bezier spline but this seems a bit crude.> > - If I sweep out an object using a bezier I guess it will produce a very> > different solid from what I want.> >> > Any ideas anyone?> > thanks> > Geo>> A sphere_sweep is probably what you need...>> Regards,> Dave Blandston
Had a look at this and tried a few examples, seems to do the job!
thanks,
Geo