Hi.
This is prob a stupid post and I am quite prepared to be called stupid if
I get an answer.
I am trying to render the inside of our theatre. I want to be able to show
directors what their scenes will look like in various lighting states. However
I cannot get a blackout. When I remove all the light sources I still get a
picture. Not even a dark picture.
I would like to find out where the light is coming from and flick its switch.
So how do I get rid of the light please.
Thanks.
Eamon.
From: Warp
Subject: Re: Why can I still see things when there are no lights.
Date: 10 Feb 2009 13:43:20
Message: <4991cac8@news.povray.org>
kyfho <nomail@nomail> wrote:
> I would like to find out where the light is coming from and flick its switch.
global_settings { ambient_light 0 }
Or alternatively:
#default { finish { ambient 0 } }
--
- Warp
"kyfho" <nomail@nomail> wrote:
> Hi.>> This is prob a stupid post and I am quite prepared to be called stupid if> I get an answer.>> I am trying to render the inside of our theatre. I want to be able to show> directors what their scenes will look like in various lighting states. However> I cannot get a blackout. When I remove all the light sources I still get a> picture. Not even a dark picture.>> I would like to find out where the light is coming from and flick its switch.>> So how do I get rid of the light please.>> Thanks.> Eamon.
Its probably ambient light. Either:
1. set ambient_light in the global_settings block to 0
2. make sure to set ambient to 0 for your textures
I would suggest #2 as there are times when you do want to make use of ambient in
certain textures (e.g. making a visible light source that 'glows')
-tgq
From: Alain
Subject: Re: Why can I still see things when there are no lights.
Date: 11 Feb 2009 11:28:48
Message: <4992fcc0$1@news.povray.org>
kyfho nous illumina en ce 2009-02-10 13:39 -->
> Hi.> > This is prob a stupid post and I am quite prepared to be called stupid if> I get an answer.> > I am trying to render the inside of our theatre. I want to be able to show> directors what their scenes will look like in various lighting states. However> I cannot get a blackout. When I remove all the light sources I still get a> picture. Not even a dark picture.> > I would like to find out where the light is coming from and flick its switch.> > So how do I get rid of the light please.> > Thanks.> Eamon.> > > >
Follow the recomendation of Warp.
You should also check if you use ready made textures, mostly from some *.inc
files. Some of those have some non-zero ambient values. The textures from
metals.inc and golds.inc are big offenders.
It will be easy to spot after setting a default texture with ambient 0. Remove
all lights and render. Any place that is still not black is using a texture with
some ambient set to more than zero.
--
Alain
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