| So I've created an isosurface object, unfortunately where it curves down
(from light to dark) the transition shadow gets real jagged.  I found that
if I decrease the accuracy to .00001 it gets rid of it, unfortunately my
object now takes FOREVER.  Is there another way around this?
Image posted in p.b.i.
http://news.povray.org/web.42300f7283cbb9cbc7fccea0%40news.povray.org
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