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Are you using uv_mapping? Check out section 6.7.7 in the POV manual. At a
guess, either you aren't using it but need to, or you are using it with the
wrong values assigned to the uv_vectos.
--
Will Woodhull
Thornhenge, SW Oregon, USA
willl.at.thornhenge.net
"mathfan" <iva### [at] c2i net> wrote in message
news:web.3e9fc6e1ec45937d267a10bb0@news.povray.org...
> I'm currently working on a scene that contains several bicubic pathces.
I've
> tried to use an image_map on them, but the image seems strangely stretched
> in some places while it's fine in other places.
> Is there something I can do about this?
>
> thanx
>
>
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