Hello!
I'm trying to make a heightfield with some thin-walled craters on it, my
problem is the tops of the craters are all jagged, no matter what AA
setting I render it at. I'm using POVRay to make the hf, with a marble
pigment and warp/black_hole to make the crater things.
Thanks-
Dposey
dpo### [at] sunnynetorjp
The three answers I've got are:
1. Are you using the "smooth" keyword?
2. Are you using a high-res map (sometimes low res causes this problem)?
3. Are you viewing it from a direct angle (parallel) or from directly
above?
That's all I can think of right now, hope it helps.
--
Lance Birch
Remove the smiley to e-mail.
http://www1.tpgi.com.au/users/ambient/lance
Dean Posey wrote:
> > Hello!> I'm trying to make a heightfield with some thin-walled craters on it, my> problem is the tops of the craters are all jagged, no matter what AA> setting I render it at. I'm using POVRay to make the hf, with a marble> pigment and warp/black_hole to make the crater things.> > Thanks-> Dposey> dpo### [at] sunnynetorjp
did you try hf-lab ?
there's a crater feature ...
see
http://www.best.com/~beale/
--------------------------------------
Timothee Besset
ECL - Promo 99
http://www.mygale.org/01/besset
MGS http://www.planetquake.com/mgs