POV-Ray : Newsgroups : povray.newusers : Cones vs Cylinders Server Time
30 Jul 2024 14:25:58 EDT (-0400)
  Cones vs Cylinders (Message 1 to 2 of 2)  
From: Carl Hoff
Subject: Cones vs Cylinders
Date: 31 Jan 2004 20:44:42
Message: <401c5a0a$1@news.povray.org>
One other question.  I've made a complicated CSG that takes days to render.
I'm trying to speed it up.  While making it I defined all my cylinders as
cones.  Would there be any gain in efficiency if I went back and replaced
all the cones with cylinders that I could?

Thanks,
Carl


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From: Christopher James Huff
Subject: Re: Cones vs Cylinders
Date: 31 Jan 2004 22:01:43
Message: <cjameshuff-A57211.22014631012004@news.povray.org>
In article <401c5a0a$1@news.povray.org>, "Carl Hoff" <hof### [at] wtnet> 
wrote:

> One other question.  I've made a complicated CSG that takes days to render.
> I'm trying to speed it up.  While making it I defined all my cylinders as
> cones.  Would there be any gain in efficiency if I went back and replaced
> all the cones with cylinders that I could?

No. If the radii are nearly identical (within EPSILON of each other), 
the cone will be converted into a cylinder.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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