-=-=-=-=- wrote:
> 
> I'm trying to insert a Fish (Image) on a plane so I can add it to my scene.
> The .GIF has a color (87) that is assigned "Transparent"... the problem is
> that POVRay renders the GIF witht he color - NOT transparent.
Did you try assigning a transmit or filter value in the image map declaration?
The basic syntax for filtering a specific color index is -
image_map { gif "Fish.gif" filter   87,1 }
image_map { gif "Fish.gif" transmit 87,1 }
See the POV-Ray docs - section 6.7.1.5.2  The Filter and Transmit Bitmap Modifiers
 
> To fix this I created a B/W copy of the image.  Then created a texture map
> so the texture assumed that the color white was clear, and the color black
> had the image.
> 
> Now when I render the scene I have a line in the center where the plane
> intersects the other objects....  any help?
I am not sure what you are trying to do here but without a short example of
your code it would be hard to guess what you are seeing.
-- 
Ken Tyler
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