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3 Nov 2024 07:30:11 EST (-0500)
  How to render a cube map? (Message 1 to 3 of 3)  
From: JamLeasy
Subject: How to render a cube map?
Date: 14 Apr 2002 22:51:37
Message: <3cba4039@news.povray.org>
Cube map:
    the scene is the same, but has 6 differnet camera.

How to archive that?

(of course I dont want to copy & paste, I want include).

Thanks


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From: Tom Melly
Subject: Re: How to render a cube map?
Date: 15 Apr 2002 08:27:11
Message: <3cbac71f$1@news.povray.org>
"JamLeasy" <JLe### [at] acquacom> wrote in message news:3cba4039@news.povray.org...
> Cube map:
>     the scene is the same, but has 6 differnet camera.
>
> How to archive that?
>
> (of course I dont want to copy & paste, I want include).
>

You might need to post an illustration/sketch of what you want - post it to a
binaries group.

You can't have more than one camera in a scene - I'm guessing that you want 6
images of your scene mapped to a cube - how about making your cube with a
mirrored texture?


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From: Artis
Subject: Re: How to render a cube map?
Date: 15 Apr 2002 15:38:58
Message: <3cbb2c51@news.povray.org>
>     the scene is the same, but has 6 differnet camera.
> 
> How to archive that?

How about an animation with six frames?


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