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13 Nov 2024 01:44:14 EST (-0500)
  lathing (Message 1 to 6 of 6)  
From: Wade
Subject: lathing
Date: 17 Sep 2001 12:58:00
Message: <3ba62b98@news.povray.org>
Is it possible to lathe a straight 'board' where the lathing is in the
middle?  if so, how can I do it?

Wade


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From: Ken
Subject: Re: lathing
Date: 18 Sep 2001 21:14:54
Message: <3BA7F2A0.15E629A0@pacbel.net>
Wade wrote:
> 
> Is it possible to lathe a straight 'board' where the lathing is in the
> middle?  if so, how can I do it?

I have a feeling that you may need to reword your question before you
will recieve an answer. I am not sure what you are trying to accomplish.

-- 
Ken Tyler


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From: Wade
Subject: Decorative molding and minor corners
Date: 19 Sep 2001 17:18:28
Message: <3ba90ba4$1@news.povray.org>
I was trying to describe a decorative molding that would go under the window
sill.  The first part of the molding has a slight curve then the second part
is slightly raised bout 1 cm or so and has a gentle curve like a small hill.
The third part is slight raised and is without a curve.

Is it possible to make a board that has a 45 degree at an end in order to
make a minor-joint corner?

Wade


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From: Ron Parker
Subject: Re: Decorative molding and minor corners
Date: 20 Sep 2001 10:41:34
Message: <slrn9qk00v.c0u.ron.parker@fwi.com>
On Wed, 19 Sep 2001 16:29:47 -0500, Wade wrote:
>I was trying to describe a decorative molding that would go under the window
>sill.  The first part of the molding has a slight curve then the second part
>is slightly raised bout 1 cm or so and has a gentle curve like a small hill.
>The third part is slight raised and is without a curve.

To make moldings, you probably want to use a prism instead of a lathe.
(unless you're in rec.woodworking, where you'd use a shaper or a router
table, but still not a lathe.)

>Is it possible to make a board that has a 45 degree at an end in order to
>make a minor-joint corner?

Assuming you mean miter-joint: yes.  Just intersect the prism from above with
a plane along the plane of the cut.

See the section in the manual that talks about CSG (Computational Solid
Geometry) for more details.

-- 
#local R=<7084844682857967,0787982,826975826580>;#macro L(P)concat(#while(P)chr(
mod(P,100)),#local P=P/100;#end"")#end background{rgb 1}text{ttf L(R.x)L(R.y)0,0
translate<-.8,0,-1>}text{ttf L(R.x)L(R.z)0,0translate<-1.6,-.75,-1>}sphere{z/9e3
4/26/2001finish{reflection 1}}//ron.parker@povray.org My opinions, nobody else's


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From: Ken
Subject: Re: Decorative molding and minor corners
Date: 21 Sep 2001 03:28:54
Message: <3BAAED50.8C3C0457@pacbell.net>
Ron Parker wrote:

> See the section in the manual that talks about CSG (Computational Solid
> Geometry) for more details.

Ron....?

CSG = Constructive Solid Geometry 

-- 
Ken Tyler - POV-Ray Technical Assistance Group


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From: Ron Parker
Subject: Re: Decorative molding and minor corners
Date: 21 Sep 2001 09:14:05
Message: <slrn9qmf8u.goi.ron.parker@fwi.com>
On Fri, 21 Sep 2001 00:33:36 -0700, Ken wrote:
>
>
>Ron Parker wrote:
>
>> See the section in the manual that talks about CSG (Computational Solid
>> Geometry) for more details.
>
>Ron....?
>
>CSG = Constructive Solid Geometry 

Of course.  Silly me.  Don't know what I was thinking.

Actually, what happened is that I read that version sometime 20 years ago in
some pop-science rag and never quite got it out of my head.

-- 
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker


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