POV-Ray : Newsgroups : povray.newusers : Seeing the texture on the back wall Server Time
4 Nov 2024 23:21:07 EST (-0500)
  Seeing the texture on the back wall (Message 1 to 4 of 4)  
From: Wade
Subject: Seeing the texture on the back wall
Date: 4 Sep 2001 22:23:30
Message: <3b958ca2$1@news.povray.org>
How do I make the texture visible on the back wall (the one that is facing
the camera)?  I see only black.

Wade


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From: Ken
Subject: Re: Seeing the texture on the back wall
Date: 4 Sep 2001 22:26:47
Message: <3B958E42.2C8A312C@pacbell.net>
Wade wrote:
> 
> How do I make the texture visible on the back wall (the one that is facing
> the camera)?  I see only black.

Example ?

-- 
Ken Tyler


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From: Wade
Subject: Re: Seeing the texture on the back wall
Date: 4 Sep 2001 22:46:31
Message: <3b959207@news.povray.org>
"Ken" <tyl### [at] pacbellnet> wrote in message
news:3B958E42.2C8A312C@pacbell.net...
>
>
> Wade wrote:
> >
> > How do I make the texture visible on the back wall (the one that is
facing
> > the camera)?  I see only black.
>
> Example ?
>
> --
> Ken Tyler

oops here's my code:

#include "colors.inc"

background {color rgb <.999,.999,.999>}

light_source {
 0*x
 color White
 area_light
 <8,0,0> <0,0,8>
 4, 4
 adaptive 0
 jitter
 translate <40,80,-40>
}

camera {
 location <0,0,11>
 look_at 0
 angle 45
}

// Right Wall

box {
 <-2,-2,-2>, <2,2,2>
 texture{
  pigment{
   color rgb <1.0, .989567,0.9479>
  }
  normal{
   wrinkles 0.25
   scale 0.005
  }
  finish{
   ambient .266167
   diffuse .884867
  }
 }
 scale <0.1, 3.5, 1.5>
 translate <-3.638508,0.140896,0.0>
}

// Back wall
box {
 <-1,-1,-1>, <1,1,1>
 texture{
  pigment{
   color rgb <1.0,.989567,0.9479>
  }
  normal{
   wrinkles 0.25
   scale 0.005
  }
  finish{
   ambient .266167
   diffuse .884867
  }
 }
 rotate y*90
}

I've not scale the back wall yet


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From: Ken
Subject: Re: Seeing the texture on the back wall
Date: 4 Sep 2001 23:31:50
Message: <3B959D7F.C5A47236@pacbell.net>
Wade wrote:
> 
> "Ken" <tyl### [at] pacbellnet> wrote in message
> news:3B958E42.2C8A312C@pacbell.net...
> >
> >
> > Wade wrote:
> > >
> > > How do I make the texture visible on the back wall (the one that is
> facing
> > > the camera)?  I see only black.
> >
> > Example ?
> >
> > --
> > Ken Tyler
> 
> oops here's my code:

Your camera is in the +z direction and your light source is in the
-z direction, on the other side of the wall. Change your lightsource
to a location on the same side of the box and it will appear as it
should -

light_source {
 0*x
 color White
 area_light
 <8,0,0> <0,0,8>
 4, 4
 adaptive 0
 jitter
 translate <40,80,40>
}



-- 
Ken Tyler


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