POV-Ray : Newsgroups : povray.newusers : Curved text Server Time
28 Dec 2024 23:40:20 EST (-0500)
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From: Paul Mitchell
Subject: Curved text
Date: 16 Sep 2001 10:20:02
Message: <3BA4B603.4000602@ntlworld.com>
Hi,

I want to arrange some text on (part of) a circle, and the only way I 
can see to do it is to rotate the coordiantes slightly after each 
letter. Obviously the exact amount of rotation required will depend on 
the letter.

Now I could do this by trial and error, but before I emabark on a whole 
load of fiddling, is there a better way that I just haven't spotted?

Thanks.


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From: Mike Williams
Subject: Re: Curved text
Date: 16 Sep 2001 14:47:47
Message: <A9zbCBAuMPp7Ewup@econym.demon.co.uk>
Wasn't it Paul Mitchell who wrote:
>
>Hi,
>
>I want to arrange some text on (part of) a circle, and the only way I 
>can see to do it is to rotate the coordiantes slightly after each 
>letter. Obviously the exact amount of rotation required will depend on 
>the letter.
>
>Now I could do this by trial and error, but before I emabark on a whole 
>load of fiddling, is there a better way that I just haven't spotted?

The POV 3.5 betas come with a built-in "CircleText()" macro and an
example file called "circletext.pov" that does this.

-- 
Mike Williams
Gentleman of Leisure


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From: Paul Mitchell
Subject: Re: Curved text
Date: 18 Sep 2001 12:49:20
Message: <3BA77C16.1010506@ntlworld.com>
Thanks Mike,

I've got the beta and it look like it does exactly what I want.

Mike Williams wrote:

> Wasn't it Paul Mitchell who wrote:
> 
>>Hi,
>>
>>I want to arrange some text on (part of) a circle, and the only way I 
>>can see to do it is to rotate the coordiantes slightly after each 
>>letter. Obviously the exact amount of rotation required will depend on 
>>the letter.
>>
>>Now I could do this by trial and error, but before I emabark on a whole 
>>load of fiddling, is there a better way that I just haven't spotted?
>>
> 
> The POV 3.5 betas come with a built-in "CircleText()" macro and an
> example file called "circletext.pov" that does this.
> 
>


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