POV-Ray : Newsgroups : povray.newusers : camera Server Time
13 Nov 2024 17:46:35 EST (-0500)
  camera (Message 1 to 4 of 4)  
From:
Subject: camera
Date: 21 Sep 2000 19:31:11
Message: <39ca9a3f@news.povray.org>
Is there a way to use two different cameras and when you render you will get


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From: Ken
Subject: Re: camera
Date: 21 Sep 2000 19:48:50
Message: <39CA9DAC.57670245@pacbell.net>

> 
> Is there a way to use two different cameras and when you render you will get


POV-Ray will only allow you to use one camera at a time. If you need
seperate views then you will have to render more than one image using
different camera locations.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: J  Grimbert
Subject: Re: camera
Date: 22 Sep 2000 03:11:18
Message: <39CB0619.4FC46A73@atos-group.com>

> 
> Is there a way to use two different cameras and when you render you will get


Using the animation system (clock), you could 
switch between the camera definition

(have a look at #switch/#range/#case/#break/#end)

Then you get differents pictures with different names.
(scene1.png, scene2.png and so on)

But you will render the image for each camera !


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From: Warp
Subject: Re: camera
Date: 22 Sep 2000 07:11:33
Message: <39cb3e64@news.povray.org>

: Is there a way to use two different cameras and when you render you will get


  And how would the views be organized on the final image?
  Each one taking a half of the image? Superimposed?

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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