POV-Ray : Newsgroups : povray.newusers : Webbed toes Server Time
13 Nov 2024 17:48:30 EST (-0500)
  Webbed toes (Message 1 to 7 of 7)  
From: Simon de Vet
Subject: Webbed toes
Date: 31 Aug 2000 23:47:10
Message: <39AF271B.43999CD8@istar.ca>
Can anyone suggest a convenient method to produce 'webbing' between
struts? I'm looking for something similar to a frog's foot, where the
toes are still distinct, yet the webbing blends in smoothly.

I've tried blobs without much luck. This is my first experience with
hand coded blobs, so I'm not very good at it.


Simon


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From: Bob Hughes
Subject: Re: Webbed toes
Date: 1 Sep 2000 02:54:54
Message: <39af52be@news.povray.org>
"Simon de Vet" <sde### [at] istarca> wrote in message
news:39AF271B.43999CD8@istar.ca...
| Can anyone suggest a convenient method to produce 'webbing' between
| struts? I'm looking for something similar to a frog's foot, where the
| toes are still distinct, yet the webbing blends in smoothly.
|
| I've tried blobs without much luck. This is my first experience with
| hand coded blobs, so I'm not very good at it.

Possible, perhaps, by using negative strength blob components to thin the
webbing out.  So say you had several cylinders with spheres between then add
negative strength spheres above and below each of the positive strength
spheres.  Might have to up the cylinder strengths though.  But it might
work.
If not that then isosurfaces using a image map pigment for the function
should certainly work (maybe).
Or how about sphere sweeps?  If the spheres could be scaled and rotated
correctly enough.

Bob


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From: Christoph Hormann
Subject: Re: Webbed toes
Date: 1 Sep 2000 04:18:04
Message: <39AF6686.74A8A394@schunter.etc.tu-bs.de>
Simon de Vet wrote:
> 
> Can anyone suggest a convenient method to produce 'webbing' between
> struts? I'm looking for something similar to a frog's foot, where the
> toes are still distinct, yet the webbing blends in smoothly.
> 
> I've tried blobs without much luck. This is my first experience with
> hand coded blobs, so I'm not very good at it.
> 

I would suggest isosurfaces, they can handle much more complicated shapes than
blobs.  For "blobbing" effects with isosurfaces you can look at Samuel's
isosurface tutorial: 

http://www.hamiltonite.pwp.blueyonder.co.uk/raytracing/STBenge/stbenge.html

Christoph

--
Christoph Hormann <chr### [at] gmxde>
Homepage: http://www.schunter.etc.tu-bs.de/~chris/


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From: Doug Eichenberg
Subject: Re: Webbed toes
Date: 3 Sep 2000 12:21:32
Message: <39b27a8c@news.povray.org>
I would use an extruded spline or polyline shaped like a cross-section of
the webbing
between any two toes.  Not sure what software can handle this (I use
AutoCAD), but
someone else around here probably does.  Good luck!

--
- Doug Eichenberg
  http://www.getinfo.net/douge
  dou### [at] nlsnet
"Simon de Vet" <sde### [at] istarca> wrote in message
news:39AF271B.43999CD8@istar.ca...
> Can anyone suggest a convenient method to produce 'webbing' between
> struts? I'm looking for something similar to a frog's foot, where the
> toes are still distinct, yet the webbing blends in smoothly.
>
> I've tried blobs without much luck. This is my first experience with
> hand coded blobs, so I'm not very good at it.
>
>
> Simon
>


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From: GRedway
Subject: Re: Webbed toes
Date: 6 Sep 2000 18:50:43
Message: <39B6CC60.37F089AD@Totalise.co.uk>
Its possible to do it, I had some code a while back for a penguin's foot
using blobs, it took a little experimentation but I got there in the
end, as I said, I lost the code, sorry.

G.

Simon de Vet wrote:
> 
> Can anyone suggest a convenient method to produce 'webbing' between
> struts? I'm looking for something similar to a frog's foot, where the
> toes are still distinct, yet the webbing blends in smoothly.
> 
> I've tried blobs without much luck. This is my first experience with
> hand coded blobs, so I'm not very good at it.
> 
> Simon


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From: Chris Huff
Subject: Re: Webbed toes
Date: 6 Sep 2000 21:37:56
Message: <chrishuff-787503.20394006092000@news.povray.org>
In article <39AF271B.43999CD8@istar.ca>, sde### [at] istarca wrote:

> Can anyone suggest a convenient method to produce 'webbing' between
> struts? I'm looking for something similar to a frog's foot, where the
> toes are still distinct, yet the webbing blends in smoothly.

There is a "solar sail" space ship being worked on right now, the sails 
look like they would be exactly what you want. Check the recent postings 
in p.b.i and p.b.a.

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: David
Subject: Re: Webbed toes
Date: 25 Sep 2000 16:52:18
Message: <B5E7F293.2110%davidmccabe@mac.com>
Hmm... I'd try two height fields. One facing up and the other down.

> From: "Doug Eichenberg" <dou### [at] nlsnet>
> Newsgroups: povray.newusers
> Date: Sun, 3 Sep 2000 12:26:39 -0400
> Subject: Re: Webbed toes
> 
> I would use an extruded spline or polyline shaped like a cross-section of
> the webbing
> between any two toes.  Not sure what software can handle this (I use
> AutoCAD), but
> someone else around here probably does.  Good luck!
> 
> --
> - Doug Eichenberg
> http://www.getinfo.net/douge
> dou### [at] nlsnet
> "Simon de Vet" <sde### [at] istarca> wrote in message
> news:39AF271B.43999CD8@istar.ca...
>> Can anyone suggest a convenient method to produce 'webbing' between
>> struts? I'm looking for something similar to a frog's foot, where the
>> toes are still distinct, yet the webbing blends in smoothly.
>> 
>> I've tried blobs without much luck. This is my first experience with
>> hand coded blobs, so I'm not very good at it.
>> 
>> 
>> Simon
>> 
> 
>


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