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>Can someone help me figure out how to make a 3D rotating
earth? The other
>feature that I would like on this picture is a lightning
bolt striking and
>some smoke. Any help would be great.
Well, the earth should be a sphere... :)
Place some nice texturemaps and bumpmaps on it (there's an
example in the docs) and you get a pretty nice planet.
Smoke can be done easily:
- if you're using POV v3.0x, take a look at the halo option.
You can generate dust with it.
- if you're using POV v3.1, take a look at the media
(interior) option. It works differently than the halo, but
the effect is the same.
lighting bolt? I suppose it can be done with some cylinders
and a high ambient value or even the looks_like option for a
lightsource. I've seen it done with fractals, but I can't
tell you how it was done.
Happy tracing
Julius
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