POV-Ray : Newsgroups : povray.newusers : 3D Studio Max to POV Ray - How? Server Time
14 Nov 2024 12:23:48 EST (-0500)
  3D Studio Max to POV Ray - How? (Message 1 to 3 of 3)  
From: Morten
Subject: 3D Studio Max to POV Ray - How?
Date: 16 Sep 1998 08:10:32
Message: <35ff9ca8.0@news.povray.org>
Hi,

Can I use 3D studio MAX (2 or 2.5) files for POV ray?

Morten
mor### [at] nmrkudk


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From: Ken
Subject: Re: 3D Studio Max to POV Ray - How?
Date: 16 Sep 1998 09:39:45
Message: <35FFB1DF.74AC6736@pacbell.net>
Morten wrote:

> Hi,
>
> Can I use 3D studio MAX (2 or 2.5) files for POV ray?
>
> Morten
> mor### [at] nmrkudk

  Take a look at the Povray VFAQ (Very Frequently Asked Questions)
at http://iki.fi/warp/povVFAQ.html
for information on this subject.

Ken


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From: Nathan Kopp
Subject: Re: 3D Studio Max to POV Ray - How?
Date: 17 Sep 1998 18:06:03
Message: <360178B6.939657D7@ltu.edu>
Thomas Baier posted this not too long ago in povray.general:
(note that this requires my unofficial compile of POV 3.01 to work)
--------------------------------------------
Hi,

the first full featured 3DS to POV converter is up.
It supports conversion of meshes, lights and cameras.
Additional all the texture and mapping stuff including image conversion)
is supported.

The convertor supports a ready to render conversion to Moray.

It bases on the POV-patch of Nathan Kopp
(http://www.grfn.org/~nkopp/pov/uvmap.html)

Please visit my homepage at
http://ourworld.compuserve.com/homepages/thbaier
and follow the link to 3ds to POV converter


Happy converting <g>

Thomas


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