|
|
"Cabesa" <adr### [at] gmailcom> wrote:
> Ive been trying to use the round_box shape but i dont really understand how to.
> If someone is willing to explain the way the shapes and the "macro?" idrk what
> it is, id appreciate it a lot.
I suggest that you read these pages:
"HowTo:Use macros and loops"
https://wiki.povray.org/content/HowTo:Use_macros_and_loops
"Reference:Shapes.inc"
https://wiki.povray.org/content/Reference:Shapes.inc
"2.2.2.8 User Defined Macros"
https://www.povray.org/documentation/view/3.7.0/243/
"2.7.12.1 shapes.inc"
http://www.povray.org/documentation/view/3.7.1/468/
- and then you can try this:
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
#version 3.7;
global_settings { assumed_gamma 1.0 }
#include "colors.inc"
#include "shapes.inc" // For the Round_Box() macro
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
#declare pA = <-2, 0, -1>; // A corner
#declare pB = <+2, +1, +1>; // The opposite corner
#declare EdgeAndcornerRadius = 0.25;
#declare UseMerge = false;
object {
Round_Box(pA, pB, EdgeAndcornerRadius, UseMerge)
texture {
pigment { color DarkSlateBlue }
normal {
radial
sine_wave
frequency 30
scale 0.25*<1, 1, 1>
}
finish { phong 0.5 }
}
rotate -35*y
}
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
background { color Gray30 + Cyan/5 }
light_source {
100*<-5, 20, -10>
color White
}
camera {
location <0, 3, -5>
look_at <0, 0, 0>
}
// ===== 1 ======= 2 ======= 3 ======= 4 ======= 5 ======= 6 ======= 7
--
Tor Olav
Post a reply to this message
|
|