


slp2pov(1)                User Commands                slp2pov(1)



NAME
     slp2pov - Pro/ENGINEER Render to POV-Ray Translator

SYNOPSIS
     slp2pov [ options ] filename

DESCRIPTION
     slp2pov translates a Pro/ENGINEER file in "Render" format to
     a .inc file for use with POV-Ray where the .inc file has the
     same base name as the .slp file. The program creates a  sin-
     gle  POV-Ray object whose name is the base name of the input
     file converted to upper case.

     The file generated contains "declare"  definitions  for  all
     colors in the render file making it easy to adjust the color
     of an object.

OPTIONS
     -h   Print help

     -b   Generate a POV-Ray box object representing the bounding
          box  of  the object(s) in the .slp file. To be used for
          the initial scene creation to speed to rendering time.

     -c color_include_file_path
          If present the rgb color  definitions  present  in  the
          .slp  file  will  be  replaced with the closest POV-Ray
          color in the include file. (See -t)

     -t tolerance
          Specifies how close an rgb color definition in the .slp
          file has to be to a color in the color include file for
          them to be considered the same.

     -f   Generate all flat triangles. By default the  translator
          will  generate  smooth triangles for those whose corner
          normals are different.

     -r   Output the translated data with regards to a right hand
          coordinate system which is the Pro/ENGINEER default.

     -l   Output the translated data with regards to a left  hand
          coordinate system which is the POV-Ray default.

EXAMPLE
     The  following  will   translate   the   geometry   in   the
     Pro/ENGINEER generated render file "box.slp" to a file named
     "box.inc".

     slp2pov -c /...path.../colors.inc -l box.slp





SunOS 5.4           Last change: 8 March 1996                   1






slp2pov(1)                User Commands                slp2pov(1)



     The rgb color value will be replaced with the  name  of  the
     closest  color  in the colors.inc file and the geometry will
     be adjusted for use in POV-Ray using it's default  left-hand
     coordinate system.

     The following segment of text shows how to use the .inc file
     in a POV-Ray scene:

     #include "box.inc"

     object {BOX}












































SunOS 5.4           Last change: 8 March 1996                   2



