Dear All,
I've been experimenting a little bit with the camera position.
I would like to maintain my rendered
image orientation. For example, I want my x-axis(Red bar) positioned
horizontal z-axis(Green bar) vertical even if I change my camera position
while looking at the same position of the object.
One more question:
What are the meanings of the non-zero values of y and z in "right
<0.35816, 0, 0.206784>".
I learned that x value of right< , , > maintains ratio of the image
output. But for the y and z, I have
hard time understanding.
Many thanks,
Jong
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// POV-Ray file generated from Rhinoceros.
camera {
perspective
location <12, 100, -102.089>
right <1.1547, 0, 0.>
up <0, 0.866025, 0.>
//direction <-0.433013, -0.5, 0.75>
angle 18.2474
/*
// to get an image that's the same as the viewport in
Rhino,
// uncomment this section and render with command line
options (alt+c):
// +w884 +h513
right <0.35816, 0, 0.206784>
up <-0.06, 0.207846, 0.103923>
direction <-0.433013, -0.5, 0.75>
*/
look_at <-0.297046, 4.53777, 2.85368>
}
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