I´m having poblems with high zoom on blobs. I was using PolyRay with
no problems, but, when I changed for POVRay, thetransition area between
the spheres had a gap.
blob.pov
#include "colors.inc"
camera {
location <0,0,-1.5>
look_at <0,0,0>
up <0,1,0>
angle 30
// resolution 250,250
// aspect 1
}
//background SkyBlue
light_source { <-15,30,-25>, color 0.6 * White }
light_source { < 15,30,-25>, color 0.6 * White }
object {
blob {
// threshold 0.6
// quase se encostam blob_1.tga
// sphere { <0.6725250,
0, 0>, 1.0, strength 1.0 }
// sphere { <-0.6725250,
0, 0>, 1.0, strength 1.0 }
// se enconstam (blob_2.tga)
// sphere { <0.6725125,
0, 0>, 1.0, strength 1.0 }
// sphere {<-0.6725125,
0, 0>, 1.0, strength 1.0 }
//sphere { <0.67252,
0, 0>, 1.0, strength 1 }
//sphere { <-0.67252,
0, 0>, 1.0, strength 1 }
threshold 0.5
sphere { <0.7, 0, 0>,
1.0, strength 1 }
sphere { <-0.7, 0, 0>,
1.0, strength 1 }
sturm 1.0
texture {
pigment { color Red }
finish {
ambient 0.1
diffuse
0.8
specular
1
phong
0.7
}
}
//rotate <0,30,0>
}
}