POV-Ray : Newsgroups : povray.newusers Server Time
5 Nov 2024 03:15:06 EST (-0500)
  povray.newusers (Thread 2801 to 2850 of 3404)  
<<< Newest 50 Threads Newest 50 Threads Older 50 Threads >>>
  Post a new message to this group
Date Last Post Subject Author
10 Jul 2000 11 Jul 2000 Making a light source in a building... (6) Lt Kettch
9 Jul 2000 9 Jul 2000 clouds? (2) Brian & Lois Bivolcic
6 Jul 2000 8 Jul 2000 Why didn't this work? (16) CreeD
5 Jul 2000 5 Jul 2000 How to save the rendered image as a file (4) Richard Cox
5 Jul 2000 10 Jul 2000 What are Pov-Ray and ray tracing? (9) Walter
5 Jul 2000 7 Jul 2000 How to make heat flickering? (4) Marc-Hendrik Bremer
1 Jul 2000 5 Jul 2000 Bright Spot aka Fire Fly (7) Heather Pinnix
24 Jun 2000 27 Jun 2000 How to keeping texture after CSG? (5) Marc-Hendrik Bremer
22 Jun 2000 23 Jun 2000 fog_offset and fog_alt (2) Marc-Hendrik Bremer
21 Jun 2000 22 Jun 2000 How do I make a good (space) exaust flame? (3) Eric Flint
21 Jun 2000 22 Jun 2000 Angle (10) Remco Poelstra
21 Jun 2000 22 Jun 2000 Transparent (7) Michel Fodje
20 Jun 2000 21 Jun 2000 Newsgroup newbie seeking email gateways (4) Mark James Lewin
20 Jun 2000 20 Jun 2000 Gracias. (1) CreeD
19 Jun 2000 24 Jun 2000 Tidy way to make a billiard ball w/o image maps? (4) CreeD
17 Jun 2000 18 Jun 2000 Fireballs (2) David
15 Jun 2000 18 Jun 2000 some math (5) Remco Poelstra
15 Jun 2000 19 Jun 2000 Refraction in transparent objects? (9) Tim Gosnell
15 Jun 2000 15 Jun 2000 my first project - difference distortion (3) Peter Ketting
12 Jun 2000 15 Jun 2000 filtering of tga image map (8) Remco Poelstra
11 Jun 2000 11 Jun 2000 Thanks again! (1) ErI
10 Jun 2000 11 Jun 2000 Thanks and more Question! :) (10) ErI
10 Jun 2000 10 Jun 2000 import (2) Vincent Kazimir
10 Jun 2000 10 Jun 2000 A beginner's first Questions! (6) ErI
8 Jun 2000 9 Jun 2000 Re: test post (3) Bob Hughes
25 May 2000 31 May 2000 Assumed Gamma (9) The "D"
17 May 2000 18 May 2000 POV-Ray help site. (2) Doug Eichenberg
17 May 2000 17 May 2000 How do i render human models?? (2) Hamza Thamarath
17 May 2000 21 Jun 2000 How do i render human models?? (15) Hamza Thamarath
14 May 2000 15 May 2000 A neat trick (3) Tyler Eaves
10 May 2000 12 May 2000 HELP!!!!!! (10) Tarax
10 May 2000 12 May 2000 texture Woes (5) Psychomek
9 May 2000 9 May 2000 Clipped_by with blobs and cylinders, what am I d... (4) Steve
2 May 2000 4 May 2000 blobs and unions (8) Mike Marinos
1 May 2000 3 May 2000 Glass cylinder: dual Index of Refraction for gla... (4) J Kim
30 Apr 2000 1 May 2000 Closing bezier_splines in prizm (2) Leroy Whetstone
25 Apr 2000 28 Apr 2000 some special kind of glass (sorry, I don't know ... (13) Wolfgang Illmeyer
24 Apr 2000 27 Apr 2000 3D Pattern ? (10) Hendrik Iben
22 Apr 2000 29 Apr 2000 (X <= D) different than ((X<D) | (X=D)) ? (13) Jarek Cora
20 Apr 2000 20 Apr 2000 Trying to good 'dust' effect (2) Tyler Eaves
8 Apr 2000 10 Apr 2000 arrays and random numbers (7) CMcCabe
6 Apr 2000 7 Apr 2000 Lightning (6) Lt Kettch
6 Apr 2000 6 Apr 2000 can I get a Polish (3) Lt Kettch
30 Mar 2000 30 Mar 2000 Wrapping Image around Cylinder (2) Marc-Hendrik Bremer
29 Mar 2000 30 Mar 2000 Normal? (4) ddombrow
28 Mar 2000 29 Mar 2000 Information about Ray Tracing (4)
27 Mar 2000 28 Mar 2000 Tiled images (11) Monte
24 Mar 2000 29 Mar 2000 bounded by question (11) Tom Melly
23 Mar 2000 23 Mar 2000 TGA heightfield specification? (2) Franz Sauerzopf
20 Mar 2000 23 Mar 2000 Constructive Solid Geometry (11) CMcCabe
<<< Newest 50 Threads Newest 50 Threads Older 50 Threads >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.