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My last announcement here was way back when it was version 1.2, but I've
made some changes since then:
* A somewhat crude surface subdivision preview;
* A lathe function;
* Merging of two vertices (instead of having to delete and re-build
the faces that use them);
* Unlimited undo and redo levels
* Lighting of faces now looks more natural;
* There are now different layers, so that parts of the model can be
temporarily hidden from view during editing;
* Better use of OpenGL (such as texture objects);
* You can view from Up, Down, Left, Right, Front, or Back with a click
on the toolbar (instead of the awkward X-Y, X-Z, and Y-Z views);
* Many bugfixes;
* Other minor changes.
You can find it at www.geocities.com/evilsnack/lionsnake.htm
Regards,
John
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